NP

Nirant Prajapati

Available to hire

I am Nirant Prajapati, an aspiring Unity game developer passionate about creating fun and engaging games. I am learning to design game play, levels, and mechanics using Unity's tools and plugins.

About

I am Nirant Prajapati, an aspiring Unity game developer passionate about creating fun and engaging games.
I am learning to design game play, levels, and mechanics using Unity’s tools and plugins. I enjoy experimenting with creative ideas and am eager to apply my skills, learn from experienced developers, and contribute to exciting game development projects.

  • Joined October 2025

Languages

  • GujaratiFluent
  • HindiBeginner
  • EnglishBeginner

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education

Work experience· 4 roles

Indie Game Developer · Self-Employed / FreelanceSep 2025 – Oct 2025 · 2 mos

Developed two open-world car games in Unity, leveraging plugins and visual tools to minimize heavy coding. Focused on optimizing game performance and maximizing user engagement and revenue through strategic ad placement. Designed and developed multiple 2D and 3D games using Unity and C#, targeting Android. Used reverse engineering tools to get assets. Designed and integrated custom assets to enhance gameplay and visual appeal.

Indie Game Developer · Independent/Personal StudioSep 2025 – Oct 2025 · 2 mos

Indie game developer focusing on Unity-based games. Developed two open-world car games using Unity with plugins and visual tools to minimize heavy coding. Responsible for gameplay design, level design, mechanics, asset creation, and integrating AdMob SDK for in-game advertising and monetization to improve revenue and user engagement. Collaborated with asset creation and tuning for optimal performance.

Indie Game DeveloperSep 2025 – Oct 2025 · 2 mos

Indie Unity game developer responsible for designing, prototyping, and shipping two open-world car games in Unity. Leveraged plugins and visual tools to minimize heavy coding, optimized game performance, and focused on maximizing user engagement and revenue through strategic ad placement. Implemented AdMob SDK for in-game advertising and monetization. Designed and developed multiple 2D and 3D games using Unity and C#, targeting Android. Used reverse engineering tools to source assets and designed and integrated custom assets to enhance gameplay and visual appeal.

Indie Game Developer · Independent / Self-EmployedSep 2025 – Oct 2025 · 2 mos

Education

Diploma in Information Technology · GTU VNSGU Adtech Institute2021 – 2024
Bachelor of Computer Applications (Game Development) · GTU VNSGU Adtech Institute2023 – 2024

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