I am Nirant Prajapati, an aspiring Unity game developer passionate about creating fun and engaging games. I am learning to design game play, levels, and mechanics using Unity's tools and plugins. I enjoy experimenting with creative ideas and am eager to apply my skills, learn from experienced developers, and contribute to exciting game development projects.

Nirant Prajapati

I am Nirant Prajapati, an aspiring Unity game developer passionate about creating fun and engaging games. I am learning to design game play, levels, and mechanics using Unity's tools and plugins. I enjoy experimenting with creative ideas and am eager to apply my skills, learn from experienced developers, and contribute to exciting game development projects.

Available to hire

I am Nirant Prajapati, an aspiring Unity game developer passionate about creating fun and engaging games.
I am learning to design game play, levels, and mechanics using Unity’s tools and plugins. I enjoy experimenting with creative ideas and am eager to apply my skills, learn from experienced developers, and contribute to exciting game development projects.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Gujarati
Fluent
Hindi
Beginner
English
Beginner

Work Experience

Indie Game Developer at Independent / Self-Employed
September 1, 2025 - October 11, 2025
Developed two open-world car games in Unity, leveraging plugins and visual tools to minimize heavy coding. Focused on optimizing game performance and maximizing user engagement and revenue through strategic ad placement. Integrated AdMob SDK for in-game advertising and monetization. Designed and developed multiple 2D and 3D games using Unity and C#, targeting Android. Used reverse engineering tools to obtain assets. Designed and integrated custom assets to enhance gameplay and visual appeal.
Indie Game Developer
September 1, 2025 - October 11, 2025
Indie Unity game developer responsible for designing, prototyping, and shipping two open-world car games in Unity. Leveraged plugins and visual tools to minimize heavy coding, optimized game performance, and focused on maximizing user engagement and revenue through strategic ad placement. Implemented AdMob SDK for in-game advertising and monetization. Designed and developed multiple 2D and 3D games using Unity and C#, targeting Android. Used reverse engineering tools to source assets and designed and integrated custom assets to enhance gameplay and visual appeal.
Indie Game Developer at Independent/Personal Studio
September 1, 2025 - October 11, 2025
Indie game developer focusing on Unity-based games. Developed two open-world car games using Unity with plugins and visual tools to minimize heavy coding. Responsible for gameplay design, level design, mechanics, asset creation, and integrating AdMob SDK for in-game advertising and monetization to improve revenue and user engagement. Collaborated with asset creation and tuning for optimal performance.
Indie Game Developer at Self-Employed / Freelance
September 1, 2025 - October 11, 2025
Developed two open-world car games in Unity, leveraging plugins and visual tools to minimize heavy coding. Focused on optimizing game performance and maximizing user engagement and revenue through strategic ad placement. Designed and developed multiple 2D and 3D games using Unity and C#, targeting Android. Used reverse engineering tools to get assets. Designed and integrated custom assets to enhance gameplay and visual appeal.

Education

Diploma in Information Technology at GTU VNSGU Adtech Institute
January 1, 2021 - January 1, 2024
Bachelor of Computer Applications (Game Development) at GTU VNSGU Adtech Institute
January 1, 2023 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education