I am a creative and results-driven game designer with 5+ years of experience designing core systems, monetization features, and live ops content for casual and hybrid-casual games. I excel at deconstructing games, balancing economies, designing features, and using analytics-driven iteration to improve retention and monetization. I have a proven track record leading cross-functional teams to deliver high-retention features across multiple successful titles.

Nisarg Kapadiya

I am a creative and results-driven game designer with 5+ years of experience designing core systems, monetization features, and live ops content for casual and hybrid-casual games. I excel at deconstructing games, balancing economies, designing features, and using analytics-driven iteration to improve retention and monetization. I have a proven track record leading cross-functional teams to deliver high-retention features across multiple successful titles.

Available to hire

I am a creative and results-driven game designer with 5+ years of experience designing core systems, monetization features, and live ops content for casual and hybrid-casual games.

I excel at deconstructing games, balancing economies, designing features, and using analytics-driven iteration to improve retention and monetization. I have a proven track record leading cross-functional teams to deliver high-retention features across multiple successful titles.

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Language

English
Fluent

Work Experience

Game Designer at Jetapult Private Limited
April 1, 2023 - Present
Led design for My Home Makeover projects and Landscape Design, rebalancing level economies, introducing Pre-game Booster, Free Word Gift feature to boost ad engagement and monetization, and executing a seasonal Coupon Event. Co-led Landscape Design with a Senior Product Manager; launched with 28–30% D1 retention and ongoing KPI improvements.
Game Designer at Holy Cow Studio (Acquired by Jetapult Private Limited)
February 1, 2023 - March 1, 2023
Contributed to early-stage planning for HDW, MHM, and HDW5 titles; collaborated with cross-functional teams on feature roadmaps and monetization initiatives.
Game Designer at Over The Moon Studio
April 1, 2022 - January 1, 2023
Designed upcoming hotel content and live events for Hotel Star; created detailed GDDs and managed economy balancing based on analytics; served as interim Product Manager for update planning and team coordination.
Associate Game Designer at The App Guruz
December 1, 2021 - April 1, 2022
Deconstructed reference games and created GDDs for merging systems; designed events and core progression; balanced customer orders and level economy; developed levels and live events for Asian Cooking Star, guided player behavior surveys and UX-driven design changes.

Education

Bachelor of Engineering – Computer at Marwadi University, Rajkot, Gujarat
January 11, 2030 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment