Hi, I’m Noemi Ochoa, a 2D animator who loves rough and clean-up animation, 2D rigging, visual development, layouts, and video editing. I bring traditional drawing sensibilities together with modern rigging and post-production workflows to craft engaging shorts and films. My work blends hand-drawn craft with polished digital techniques, delivering expressive animation, thoughtful character design, and cohesive visual development across projects ranging from short films to animated campaigns. I’m collaborative, organized, and always eager to explore new ways to tell stories through motion.

Noemi Ochoa

Hi, I’m Noemi Ochoa, a 2D animator who loves rough and clean-up animation, 2D rigging, visual development, layouts, and video editing. I bring traditional drawing sensibilities together with modern rigging and post-production workflows to craft engaging shorts and films. My work blends hand-drawn craft with polished digital techniques, delivering expressive animation, thoughtful character design, and cohesive visual development across projects ranging from short films to animated campaigns. I’m collaborative, organized, and always eager to explore new ways to tell stories through motion.

Available to hire

Hi, I’m Noemi Ochoa, a 2D animator who loves rough and clean-up animation, 2D rigging, visual development, layouts, and video editing. I bring traditional drawing sensibilities together with modern rigging and post-production workflows to craft engaging shorts and films.

My work blends hand-drawn craft with polished digital techniques, delivering expressive animation, thoughtful character design, and cohesive visual development across projects ranging from short films to animated campaigns. I’m collaborative, organized, and always eager to explore new ways to tell stories through motion.

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Language

English
Fluent

Work Experience

2D Cut-Out Animator at Mixed Change
August 1, 2025 - October 1, 2025
Created rigs in Toon Boom Harmony and implemented FX nodes for illustrations in nature scenes, including moving animals and plants, sky, and weather-driven changes; produced 2D animations from rigs to showcase changing weather.
2D Animator, Video Editor, Clean-Up Animator, & Layout Artist at Studio X, Academy of Art University
January 1, 2024 - December 1, 2024
Created traditional and puppet animations for short films within the studio. Provided video editing, sound effects, post-animation cleanup, and Premiere Pro effects to fix errors. Organized and maintained group tasks, meetings, and files to ensure efficiency.
Accessibility Resources Work-Study at Academy of Art University
October 1, 2023 - December 1, 2024
Assisted students with disabilities via Otter.AI, Discord, and Email. Created illustrations & animations for flyers & films promoting accessibility services. Produced social media posts promoting accessibility & mental health via graphic design, videos, and traditional 2D animations.
2D Clean-Up & Color Artist at A Woodcutter’s Promise
January 1, 2025 - January 1, 2025
Completed finalized clean lines and added color.
2D Clean-Up & Color Artist at Cupcakes and Basbousa
January 1, 2025 - January 1, 2025
Created final lineless and colored look for animations with human characters.
Director, 2D Animator, Visual Development Artist, Editor, Musician at I Am Not Your God
January 1, 2025 - January 1, 2025
Managed and directed tasks to 2D animators, concept artists, and storyboard artists. Traditionally animated from rough to clean character animation. Edited and created music for the short film. Managed funds and created merch.
2D Clean-Up & Color Artist at Buggie
January 1, 2025 - January 1, 2025
Cleaned up rough animation for human and dog characters, fixed animation errors, and colored animation for final look.
2D Animator, Character Designer, Video Editor, & Layout Artist at Blow Me a Kiss; The Early Birb; To Catch a Dragon; Mahou Shoujio Turkey Turkey Panic Attack
January 1, 2024 - December 31, 2025
2D animation of a frog preparing to kiss a balloon; created in-betweens for a crawling character; animated a rooster opening a door, birds flying, and shocked bird reactions; animated scared turkeys and did layouts. Also edited all films and provided sound effects; cleanup as needed.
2D Animator, Video Editor, Clean-Up Animator, & Layout Artist at Studio X (Academy of Art University)
January 1, 2024 - December 31, 2024
Produced traditional and puppet animations for short films; performed video editing, added sound effects, and cleaned up animation. Used Premiere Pro to fix errors and organized group tasks and files to ensure efficiency.
2D Animator, Character Designer, Video Editor, & Layout Artist at Blow Me a Kiss
January 1, 2024 - December 31, 2024
2D animation of a frog preparing to kiss a balloon; created in-betweens for a crawling character; handled video editing and sound effects.
2D Animator, Character Designer, Video Editor, & Layout Artist at The Early Birb
January 1, 2024 - December 31, 2024
Animated birds and performed character design, video editing, and layout tasks for the short film.
2D Animator, Character Designer, Video Editor, & Layout Artist at To Catch a Dragon
January 1, 2025 - December 31, 2025
Animated a variety of sequences including character interactions and environmental reactions; contributed to layout and editing.
2D Animator, Character Designer, Video Editor, & Layout Artist at Mahou Shoujo Turkey Turkey Panic Attack
January 1, 2025 - December 31, 2025
Animated multiple scenes including character actions, layout setup, and post-production editing.

Education

Bachelor of Fine Arts, Emphasis in 2D Animation at Academy of Art University, San Francisco
January 11, 2030 - January 1, 2025
Bachelor of Fine Arts at Academy of Art University
January 11, 2030 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education