I am a Narrative Designer and Game Writer specializing in immersive audio storytelling and cross-disciplinary collaboration. I design long-form arcs, character progression, and worldbuilding for Doctor Who audio ranges and live-service games, weaving tension and emotional payoff into every mission. I thrive in collaborative writers' rooms, mentor junior writers, and create experiences that resonate with fans and players alike—from audio dramas to live LARPs and digital theatre projects.

Noga Flaishon

I am a Narrative Designer and Game Writer specializing in immersive audio storytelling and cross-disciplinary collaboration. I design long-form arcs, character progression, and worldbuilding for Doctor Who audio ranges and live-service games, weaving tension and emotional payoff into every mission. I thrive in collaborative writers' rooms, mentor junior writers, and create experiences that resonate with fans and players alike—from audio dramas to live LARPs and digital theatre projects.

Available to hire

I am a Narrative Designer and Game Writer specializing in immersive audio storytelling and cross-disciplinary collaboration. I design long-form arcs, character progression, and worldbuilding for Doctor Who audio ranges and live-service games, weaving tension and emotional payoff into every mission.

I thrive in collaborative writers’ rooms, mentor junior writers, and create experiences that resonate with fans and players alike—from audio dramas to live LARPs and digital theatre projects.

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Language

English
Fluent
Hebrew (modern)
Fluent

Work Experience

Lead Writer at Big Finish Productions (Doctor Who Franchise)
January 1, 2022 - Present
Designed and maintained series narrative bibles, long-form seasonal arcs, and character progression frameworks across multiple Doctor Who audio ranges; led collaborative writers' rooms providing structural script notes and mentorship to align individual voices with overarching series goals; authored key franchise pillars including a 13th Doctor mid-season finale and an 8th Doctor horror script, utilizing audio storytelling to create immersive experiences.
Writer at Zombies Run | Six to Start
January 1, 2023 - January 1, 2026
Wrote episodic interactive audio missions within a live service game environment, aligning narrative pacing with player movement and gameplay loops; designed multi-mission narrative arcs focused on player retention, progression, and emotional payoff; collaborated cross-functionally with designers and producers to integrate story delivery within gameplay constraints.
Writer at Sunburn
January 1, 2018 - December 31, 2018
Designed large-scale worldbuilding and factional narrative systems for a multi-day live immersive experience; authored lore & NPC bibles to support emergent player-driven storytelling; structured narrative scaffolding to enable organic conflict and player agency.
Writer/Producer at Living Record Festival
January 1, 2020 - December 31, 2020
Wrote & produced an immersive digital play exploring isolation & digital ghosts. Created a 2-screen experience which promoted immersive writer-led storytelling.
Writer at Main Street Theatre / Royal Court Theatre
January 1, 2025 - December 31, 2025
A science fiction play exploring the monetisation of trauma. Received multiple award recognitions in the UK and abroad; nominated for several writing awards in the UK and abroad.
Writer at Broken Link
January 1, 2020 - January 1, 2020
Wrote & produced an immersive digital play exploring isolation & digital ghosts. Created a 2-screen experience which promoted an immersive
Writer at Memoriam
January 1, 2025 - January 1, 2025
A science fiction play exploring the monetisation of trauma. Received multiple award recognitions in the UK and abroad. The play has been nominated for several writing awards in the UK and abroad.

Education

MFA in Writing for Stage and Broadcast Media at Royal Central School of Speech and Drama
January 11, 2030 - March 10, 2026
MFA Writing for Stage and Broadcast Media at Royal Central School of Speech and Drama
January 11, 2030 - March 10, 2026

Qualifications

Royal Court Open Submissions Festival
January 1, 2025 - December 31, 2025
Papatango New Writing Award
January 1, 2025 - December 31, 2025
OnComm Digital Theatre Award
January 1, 2021 - December 31, 2021

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services, Software & Internet
    paper Zombies Run - Writer

    Writer on the award-winning interactive fitness game Zombies, Run!. I joined the project in Season 9, quickly immersing myself in eight seasons of established lore before writing episodic audio missions designed to unfold in sync with player movement. My work focuses on character-driven storytelling and multi-mission arcs that balance narrative momentum, emotional payoff, and long-term player engagement.

    paper Doctor Who Christman - Unholy Night - Writer

    Writer for the Doctor Who Christmas collection featuring Michelle Gomez as Missy. The episode was commissioned on a very fast turnaround and delivered to production in just ten days, while maintaining the character’s voice and series continuity within the established Doctor Who canon.

    paper Doctor Who: The Halloween Collection – Story Producer / Writer (Big Finish Productions)

    Originated and pitched the Doctor Who Halloween Collection for Big Finish. I assembled the writing team, mentored emerging writers throughout development, and helped shape the collection’s overall tone and narrative direction. I also wrote The Bramble King, an Eighth Doctor story starring Paul McGann, released October 2025.

    paper Doctor Who - 13th Doctor's Adventures - Lead Writer

    Lead writer on the Doctor Who audio series starring Jodie Whittaker. I developed the series bible and core character bibles, ran writers’ rooms, and coordinated the season’s narrative arc to ensure tonal and story continuity across multiple writers. I provided structural feedback on scripts and authored the mid-season finale, Aegis (releasing May 2026).