I’m Nora Jovine, a creative who loves working with people. I enjoy every aspect of media making—from the first spark of an idea to the final tweaks— and I’m happy to get my hands on every part of the production process. My background combines hands-on technical support with creative, production-focused work in games, film, and interactive media. I care about craft, collaboration, and building accessible connections that help others use and understand the tools behind the work.

Nora Jovine

I’m Nora Jovine, a creative who loves working with people. I enjoy every aspect of media making—from the first spark of an idea to the final tweaks— and I’m happy to get my hands on every part of the production process. My background combines hands-on technical support with creative, production-focused work in games, film, and interactive media. I care about craft, collaboration, and building accessible connections that help others use and understand the tools behind the work.

Available to hire

I’m Nora Jovine, a creative who loves working with people. I enjoy every aspect of media making—from the first spark of an idea to the final tweaks— and I’m happy to get my hands on every part of the production process.

My background combines hands-on technical support with creative, production-focused work in games, film, and interactive media. I care about craft, collaboration, and building accessible connections that help others use and understand the tools behind the work.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Arabic
Advanced
Spanish; Castilian
Intermediate

Work Experience

Video Game Lead Artist at Slandercast Studio
July 1, 2023 - September 30, 2023
Designed and published three games on Steam. Responsible for illustrating and animating characters and environments, and for creating polished UI/UX.
Lead Artist at Slandercast Studio
July 1, 2023 - September 1, 2024
Lead artist and designer for three games published on Steam. Responsible for illustration and animation of characters, environments, and UI/UX.
Staff Member at Hack Arts Lab, University of Chicago
September 1, 2022 - August 31, 2025
Designed and created projects for patrons using laser cutters, 3D printers, and the Adobe Suite. Recycled 3D printing filament at the University of Chicago as part of lab sustainability practices.
Production Assistant at Econ Films, London
May 1, 2022 - September 30, 2022
Hired production assistant supporting film workflows. Edited and QA’d films for clients including the BBC, Médecins Sans Frontières, Bangladesh Rural Action Committee, The Bill and Melinda Gates Foundation, and Siemens.
Production Assistant at Echoes on Films, London
April 1, 2022 - September 1, 2022
Produced documentary films for organizations including the BBC, Médecins Sans Frontières, Bangladesh Rural Action Committee, The Bill & Melinda Gates Foundation, and Siemens. Coordinated and supported eight international shoots, while assisting the team with documentary drafting and legal research for filmmaker contracts.
HAL Lead at John Crerar Library, University of Chicago
April 1, 2020 - August 31, 2025
Maintained and fixed twenty 3D printers and supported users with technical issues involving consoles and board games. Provided advice and support to center users on various technical problems. Created connections to archival bodies of the John Crerar Library to improve accessibility to historic hardware.
Employee at John Crerar Library, University of Chicago — Media, Arts, Data, and Design Center
April 1, 2020 - August 1, 2025
Educated six employees and created lasting documentation. Designed projects for patrons using laser cutters, 3D printers, and the Adobe Suite. Maintained and fixed 20+ 3D printers and supported a range of consoles and board games. Provided guidance and support to center users and accompanied library operations.

Education

B.A. (Double Major in Cinema and Media Studies, and Media Arts and Design) at University of Chicago
January 11, 2030 - July 17, 2026
A Levels at Channing School, London, UK
September 1, 2013 - July 1, 2015
B.A. (Double Major) at University of Chicago
September 1, 2021 - May 31, 2025

Qualifications

Honours in Media Arts and Design (rewarded for thesis project: Weevils)
January 11, 2030 - July 17, 2026
UGD 2024 Game Jam Winner
January 11, 2030 - July 17, 2026
Arts Scholarship: Channing School for Girls
January 1, 2018 - January 1, 2020
Honors In Media Arts and Design (thesis project: Weevils)
January 1, 2021 - January 1, 2025
UGD 2024 Game Jam Winner (X-Out)
January 1, 2024 - January 1, 2024

Industry Experience

Gaming, Other, Computers & Electronics, Retail, Media & Entertainment, Non-Profit Organization, Education