Edward Northcott

Available to hire

My experience and skills in the professional artistic field are broad; having spent a decade and a half as a freelance illustrator tackling projects in the RPG industry, children's magazines, and graphic novels for the…

About

My experience and skills in the professional artistic field are broad; having spent a decade and a half as a freelance illustrator tackling projects in the RPG industry, children’s magazines, and graphic novels for the Degrassi television property, with work spanning several different art styles – from anime to realistic painting – and covering a broad variety of genres.

I’ve recently updated my skills to include a solid foundation in the 3d pipeline for games and film, with a special focus on sculpting and texturing characters and creatures.

  • Joined November 2026

Industry experience

  • Media & Entertainment
  • Gaming

Projects · 4

Silver Age Sentinels, a genre-based tabletop role-playing game, was released in 2003. As the lead artist, I was commissioned to do illustrations of various dimensions to fill 'art holes' in the text of the pages, and created the visual design for a pantheon of over two dozen heroes and villains. The title pages for chapters were done in different styles, mimicking comic art styles through the decades. When Path of the Just (an anthology of short stories set in their world) was written, I was commissioned to provide a painting for the cover.

  • Character Designer
  • Concept Artist
  • Illustrator

A game-ready, lightly stylized character model produced with the supervision of an industry professional to make sure it adhered to the practices and standards of the game industry. I went the extra mile, and took on the redesign of a pop culture icon; from concept art to finished model, utilizing her first appearance in 1941 and updating it with modern character design principles, and an emphasis on her Greco-Roman mythical roots. Produced during my final term at Think Tank Training Centre in 2025.

  • 3D Modeler
  • Character Designer
  • Concept Artist

Author J. Torres and I worked with the people behind the TV series, Degrassi the Next Generation, to bring their characters to a graphic novel format. A manga-esque look was requested, and a five page pitch was prepared touching on one of the first storylines: a teenage girl dealing with workplace harassment. The producers were changing the character's look between seasons of the show, and so her final appearance was revised for publication. My contribution to the project was illustrating the pitch, the interiors of the first graphic novel, and painting four covers in the style agreed upon with the Art Director. Depicted: The original pitch, including green cover variation, and two of the published covers from the series.

  • Character Designer
  • Concept Artist
  • Illustrator

An anime-inspired science fiction role playing game published in the early 2000s. The art director and I settled on an illustration style inspired by Masamune Shirow's ground-breaking sci-fi work in manga, utilizing ink on illustration board with grey watercolour washes to add depth, mood, and texture. My normal, more realistic style was modified to mimic stylized elements in anatomy and facial structure, along with the impact of brush and quill on line weight, and the stylistic peferences in depicting the technology of the setting.

  • Character Designer
  • Concept Artist
  • Illustrator

Work experience· 5 roles

Smokehouse Operator · Piller’s Fine FoodsJan 2019 – Jan 2023 · 4 yrs 1 mo
Candy Cook · Brittles n’ MoreJan 2018 – Jan 2019 · 1 yr 1 mo
Strength Coach and Personal Trainer (Owner) · Northcott Strength & FitnessJan 2013 – Jan 2018 · 5 yrs 1 mo
Strength Coach and Personal Trainer · Chris Walker’s FitnessJan 2012 – Jan 2013 · 1 yr 1 mo
Freelance Illustrator · Self-EmployedJan 1998 – Jan 2012 · 14 yrs 1 mo

Education

CG Asset Creation for Film or Games – Characters & Creatures (Diploma) · Think Tank Training Centre2025

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