I am a passionate and hands-on Unity Game Developer who loves building simulation games and interactive apps that run smoothly across PC, Android, iOS, and WebGL. Over the years, I have taken ideas from sketchbooks and stand-ups to full-scale digital experiences - from mobile games to educational simulations. I am most excited when I blend creativity with code to make something that is not just functional but genuinely fun or meaningful to use.

Muhammad Obaid

I am a passionate and hands-on Unity Game Developer who loves building simulation games and interactive apps that run smoothly across PC, Android, iOS, and WebGL. Over the years, I have taken ideas from sketchbooks and stand-ups to full-scale digital experiences - from mobile games to educational simulations. I am most excited when I blend creativity with code to make something that is not just functional but genuinely fun or meaningful to use.

Available to hire

I am a passionate and hands-on Unity Game Developer who loves building simulation games and interactive apps that run smoothly across PC, Android, iOS, and WebGL. Over the years, I have taken ideas from sketchbooks and stand-ups to full-scale digital experiences - from mobile games to educational simulations. I am most excited when I blend creativity with code to make something that is not just functional but genuinely fun or meaningful to use.

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Experience Level

Expert
Expert

Work Experience

Subject Matter Expert (C# & Unity) at AKYLADE Inc.
April 1, 2015 - May 1, 2025
Selected globally as an SME for Akylade’s Certified C# & Unity Developer (A/CCSD) exam. Reviewed & validated 100+ exam items for technical accuracy and clarity. Participated in Angoff scoring panels and expert calibration. Supported certification aligned with NIST Cybersecurity Framework 2.0.
Senior Unity Game Developer at Passion Pursuit Group
November 1, 2023 - August 1, 2024
Developed a 2.5D WebGL RPG (To the Children Left Behind) for kids under 13. Designed game systems using REST APIs, Zenject (DI), UniRx & Clean Architecture for scalable, reactive architecture. Focused on learning-driven mechanics with narrative and quest systems. Improved FPS by 30% with UI sprite and canvas optimization.
Lead Unity Developer at Genesis IT Lab
April 1, 2023 - October 1, 2023
Led a team of five in mobile game development for Android and iOS. Improved asset reusability by 50% through modular architecture. Integrated KNOT localization for multilingual support. Diagnosed and resolved 100+ critical bugs before beta launch.
Unity Developer at AppCake
October 1, 2022 - March 1, 2023
Developed two games from scratch and published to the Apple App Store. Enhanced run-time performance with UniTask-based async systems. Integrated monetization (ads + subscriptions), improving user retention.
Software Developer at Operation Research Modeling and Simulation Department
April 1, 2019 - October 1, 2022
Built Unity-based aerospace simulations for PC training modules. Provided end-user training and maintained internal documentation.
Unity Developer at Desire Studios
May 1, 2016 - April 1, 2019
Built and deployed mobile games from concept to release across Android and iOS platforms. Collaborated closely with designers and artists to ensure smooth integration of assets and gameplay flow.

Education

Master of Science in Computer Science & Technology at Ulster University
January 11, 2030 - April 9, 2026
Bachelor of Science in Computer Science at Federal Urdu University of Arts, Science & Technology
January 11, 2030 - April 9, 2026

Qualifications

Subject Matter Expert (C# & Unity) Certification
January 11, 2030 - April 9, 2026

Industry Experience

Gaming, Education, Professional Services

Experience Level

Expert
Expert

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