I’m a product/UI/UX designer with four years of experience crafting accessible, user-centered digital products across health care, e-commerce, and mobile platforms. I focus on turning complex data and workflows into intuitive interfaces that staff and patients can use with confidence. Recent MSc graduate in Interactive Media with focused training in Human-Computer Interaction and WCAG 2.2 accessibility standards, and hands-on full-stack development skills that bring a practical understanding of how design decisions translate into code. Passionate about embedding accessibility into the design process from the start, ensuring products are both usable and compliant for all users. Equally comfortable owning end-to-end product thinking and executing high-fidelity UI.

Oksana Barhatkov

I’m a product/UI/UX designer with four years of experience crafting accessible, user-centered digital products across health care, e-commerce, and mobile platforms. I focus on turning complex data and workflows into intuitive interfaces that staff and patients can use with confidence. Recent MSc graduate in Interactive Media with focused training in Human-Computer Interaction and WCAG 2.2 accessibility standards, and hands-on full-stack development skills that bring a practical understanding of how design decisions translate into code. Passionate about embedding accessibility into the design process from the start, ensuring products are both usable and compliant for all users. Equally comfortable owning end-to-end product thinking and executing high-fidelity UI.

Available to hire

I’m a product/UI/UX designer with four years of experience crafting accessible, user-centered digital products across health care, e-commerce, and mobile platforms. I focus on turning complex data and workflows into intuitive interfaces that staff and patients can use with confidence.

Recent MSc graduate in Interactive Media with focused training in Human-Computer Interaction and WCAG 2.2 accessibility standards, and hands-on full-stack development skills that bring a practical understanding of how design decisions translate into code. Passionate about embedding accessibility into the design process from the start, ensuring products are both usable and compliant for all users. Equally comfortable owning end-to-end product thinking and executing high-fidelity UI.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

UX/Product Expert at Mercor Intelligence
June 1, 2026 - Present
• Provide domain expertise in UX/UI and design standards to help train and evaluate large language models for a top AI lab, improving how AI systems reason about visual communication and usability. • Bridge human design judgment and machine-generated output — applying heuristic evaluation, accessibility standards, and design-system thinking to assess AI-generated interfaces and design decisions. • Contribute to the emerging discipline of AI quality evaluation for creative and product design, at the intersection of traditional UX practice and applied AI.
UI/UX Designer at Raven Health
March 1, 2023 - July 1, 2023
Designed end-to-end product experiences for web (macOS/Windows) and mobile (Android/iOS) in a HIPAA-compliant healthcare setting. Streamlined workflows by redesigning and modularizing UI components in Figma, improving consistency across the platform. Consolidated core UI components and simplified undocumented elements to create a cohesive design system. Collaborated with engineers, product owners, and behavioral health experts to translate complex data collection workflows into intuitive interfaces, reducing user errors and improving data accuracy. Documented a flexible data-table system with multiple configurations to support real-time use across devices, ensuring accessibility and performance while maintaining HIPAA compliance.
UI Designer at Bodkini Dancewear
August 1, 2022 - May 1, 2023
Redesigned Bodkini Dancewear’s B2C/B2B e-commerce site with a mobile-first approach, transforming an outdated interface into a modern, engaging experience with updated payment options and refreshed visual identity. Built an interactive prototype using HTML/CSS/JS to demonstrate key flows and integrate Figma designs with a functional proof of concept. Conducted a heuristic evaluation and competitive analysis to establish design standards and improve usability, collaborating with engineers, product owners, and marketing to translate brand guidelines into a cohesive design system and improved conversion.
UX/UI Designer at Moment Studio
November 1, 2021 - December 1, 2022
Conducted in-depth user research and usability testing to inform design of mobile interfaces across multiple industries including beauty, retail, food, and fintech. Produced site maps, wireframes, and high-fidelity prototypes guiding development of intuitive, user-centered digital products. Worked with cross-functional teams to translate insights into actionable design requirements and a consistent information architecture.

Education

MSc in Interactive Media at University College Cork
September 9, 2024 - October 3, 2025
B.A. in Interdisciplinary Studies at San Diego State University
September 10, 2014 - May 15, 2019

Qualifications

MSc in Interactive Media
September 7, 2024 - October 10, 2025
B.A. Interdisciplinary Studies
September 17, 2014 - May 15, 2019

Industry Experience

Healthcare, Software & Internet, Retail, Education, Media & Entertainment
    Venue Finder - Full stack web-based venue locator site
    Solution A web-based venue search platform that enables independently funded producers and artists to search for venues that accomodate aerial rigging, pyrotechnics, and more. This platform not only allows users to search for venues by filtering for specific heights and technical specifications but also initiate artistic act planning through a 3D venue representation that is parametrically scaled by a venue’s real world height. Additionally users can add various sizes and types of apparatuses to the scene along with differently posed performer models to test height clearance, feasibility of starting postitions for different aerial mounts and skills, and the blocking of standing rigs or apparatuses. webdesigner uxdesigner webdeveloper