Available to hire
I have 7 years of experience in animation production, including 4 years specializing in motion capture. My background includes body, facial, and prop mocap cleanup, retargeting, character animation polishing, and keyframe animation. I have experience working with Maya, MotionBuilder, Unreal Engine, and MetaHuman workflows.
Experience Level
Expert
Expert
Language
English
Advanced
Russian
Fluent
Greek, Modern
Beginner
Work Experience
3D Animator at Sensorium
March 1, 2025 - April 1, 2026Body and facial mocap cleanup for digital avatars and virtual performances. Improved body mechanics and animation quality while preserving actor performance.
3D Animator at Magic Factory Animation
October 1, 2023 - February 1, 2025Body, facial, and prop mocap cleanup for feature film production. Improved timing, posing, and character performance to production quality.
Motion Capture Animator at Freelance
September 1, 2022 - October 1, 2023Motion capture cleanup, retargeting, and animation adaptation for different character rigs.
Technical Layout Artist at Wizart Animation Studio
June 1, 2021 - July 1, 2022Prepare animation scenes and assets for production.
Finalization Specialist at Wizart Animation Studio
March 1, 2019 - June 1, 2021Fixed technical animation issues and prepared scenes for final rendering.
Education
Animation at Animation School
February 1, 2023 - July 1, 2024 at Animation Wizard School
January 1, 2019 - June 17, 2026Game Art & 3D Modeling at Digital Sculpting Know-er School
January 1, 2018 - June 17, 2026Business & Management at VSAU
January 1, 2008 - January 1, 2011Qualifications
Industry Experience
Media & Entertainment
Worked on a motion capture guitar performance, focusing on hand animation, finger cleanup, and overall body movement refinement
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