I am a games development graduate with a strong basis in software engineering. I approach challenges with enthusiasm and apply a scientific mindset to problem solving, combining hands-on development with Agile and DevOps practices learned through university projects and industry work. I enjoy planning, testing, and delivering high-quality results, and I prioritise cohesive teamwork over individual competition.
I founded Distilled Productions to craft games from concept to completion, leading contractors from diverse disciplines and coordinating design, development, and QA across Unity, Godot, and C#. I’m passionate about guiding a project from start to finish, iterating on design, and ensuring the final product delivers a great user experience. Some of my favourite projects include Lab 77, Zombie Elevator, Lost Selves, and The Story Of E. Rose, and I love collaborating with Edinburgh’s games development community to make ambitious ideas a reality.
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