Armchair cushions - cloth simulation animation (concept)
Oleh
Published
A self-initiated concept animation made with my own armchair model, a clean quad cage whose folds come from cloth simulation. The seat cushion, the back cushion and the throw pillow start above their places and drop straight down one after another; each squashes by 5-9 mm, rebounds by about 1 mm and comes to rest, and the pillow presses its dent into the back cushion as it lands. Each cushion’s finished shape works as a soft foam core that falls and stops in the modelled pose, while the fabric around it is a real Blender cloth simulation with pressure, seam contraction and collisions. I checked every moving frame for intersections and found none; the resting gaps are 0.6-1.8 mm, so nothing hovers. Rendered in Cycles, 13 s, 1920x1080, 30 fps.