I am an accomplished manager with extensive experience in the VFX and Game industries, specialising in project and development management, running teams and strategic planning. I thrive on building effective teams, aligning resources with project goals and delivering on complex pipelines. I collaborate closely with stakeholders to drive initiatives that optimise studio performance and production efficiency.

Olga Broughton

I am an accomplished manager with extensive experience in the VFX and Game industries, specialising in project and development management, running teams and strategic planning. I thrive on building effective teams, aligning resources with project goals and delivering on complex pipelines. I collaborate closely with stakeholders to drive initiatives that optimise studio performance and production efficiency.

Available to hire

I am an accomplished manager with extensive experience in the VFX and Game industries, specialising in project and development management, running teams and strategic planning. I thrive on building effective teams, aligning resources with project goals and delivering on complex pipelines. I collaborate closely with stakeholders to drive initiatives that optimise studio performance and production efficiency.

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Language

English
Fluent
Russian
Fluent

Work Experience

Head of Scheduling at MPC
November 1, 2018 - October 31, 2019
Managed and mentored the scheduling team; created and implemented a new structure for the scheduling department; prepared an internship program; ensured project resources were available and internal resources fully utilized; managed all external resource needs; handled leave requests and artist overtime; participated in recruitment to secure resources for studio projects.
Senior Production Manager at Super Massive Games
November 1, 2020 - December 31, 2021
Set and managed long and short-term crewing strategies; produced production schedules for four departments; created career paths to optimise reviews; set and tracked targets vs deliveries; managed artists’ progression and salary expectations; handled project requests and ensured proper resources; participated in recruitment; collaborated with other departments; addressed performance issues.
Department Production Manager at DNEG
November 1, 2019 - October 31, 2020
Set and managed long and short-term crewing strategies; produced production schedules for three departments; implemented a new scheduling approach for shoot processing; mentored Coordinators and a PA; identified department and project issues with HODs; ensured resources and utilisation; managed performance issues with artists and their managers.
Senior Development Manager at Firesprite
December 1, 2021 - May 31, 2024
Set and managed long and short-term crewing strategies; managed production schedules; set and tracked targets vs deliveries; created and implemented new department structure; introduced new approaches for tracking work; managed team performance; built strong relationships with co-development partners; led remote collaboration.
Post Production Manager at CGF
July 1, 2008 - October 31, 2011
Set targets with VFX Supervisor and VFX Producer; monitored artist performance; balanced production schedule with resources; prepared project reports.
Project Coordinator at Asymmetric VFX Studio
June 1, 2006 - July 31, 2008
Ensured artists understood their schedules and relayed information to production; coordinated information flow between artists and departments; assisted reviews and deliverables; served as principal client contact for non-creative issues, tracked progress, budgets, and negotiated changes; recruited artists per project requirements; developed relationships with external resources.
VFX Producer at Trehmer
October 1, 2011 - January 31, 2015
Estimated project budgets and prepared financial and project reports; created and maintained overall project schedules; oversaw production from concept to completion (art, previsualisation, VFX, sound design, colour grading).
VFX Producer at Argunov Studio
February 1, 2015 - April 30, 2016
Managed and led multiple projects from concept to completion; participated in financial forecasting; estimated budgets and initiated cost controls; created and managed schedules; recruited artists; developed relationships with external resources; prepared project reports for CEO; ensured assets met requirements.
Outsource Manager at 4A Games
May 1, 2016 - April 30, 2018
Set up the outsource department; managed relationships with 50+ worldwide outsource partners; created outsource budgets and schedules; prepared progress and budgets reports for top management; interfaced with the creative team to meet goals; ensured partners were on schedule and assets met requirements; managed contracts, servers, invoices; primary contact for outsourcing.

Education

Master in Accounting at Moscow State University of Printing Arts, Moscow, Russia
January 11, 2030 - January 1, 2010
BA in Accounting at Moscow State University of Printing Arts, Moscow, Russia
January 11, 2030 - January 1, 2007
Coaching and Mentoring at Global Management Academy
January 11, 2030 - January 1, 2018
Counselling & Life coaching at Holistic Healing College
January 11, 2030 - January 1, 2022
Certified ScrumMaster at Scrum Alliance
January 11, 2030 - January 1, 2024

Qualifications

Certified ScrumMaster
January 11, 2030 - January 19, 2026
Coaching and Mentoring
January 11, 2030 - January 19, 2026
Counselling & Life Coaching
January 11, 2030 - January 19, 2026

Industry Experience

Gaming, Media & Entertainment