2D/3D Concept Artist
Former QA Engineer turned professional 2D/3D Concept Artist & Book Illustrator with 2+ years of hands-on experience in the games and animation industry.
My background in QA (including mobile game testing) gives me a unique edge: I understand user retention, gameplay loops, and what makes players stay engaged. This helps me create characters, illustrations, and assets that not only look stunning but drive player interest, reduce churn, and boost overall product appeal.
Key Services:
Concept Art
Character Design (2D & 3D)
Prop & Item Design
Environment Art
Splash Screens & Key Illustrations
2D Rigging & Animation for UI/Characters
Professional Software Proficiency:
Photoshop & Illustrator (core 2D workflow)
After Effects (motion & compositing)
Spine (professional 2D skeletal animation & rigging)
ZBrush (high-poly organic sculpting, characters, creatures)
Blender (modeling, retopology, basic animation & rendering – actively expanding)
I thrive on collaborative, creative projects in games, animation, mobile titles, or brand/product visualization.
Happy to complete a test task to showcase my skills!
Work Experience
Education
Qualifications
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