I have always had a passion for music in film and video games. This passion led me to study music, which in turn gave me hands-on experience in Pro Tools and working in recording studios. I later pursued a degree in Filmmaking at the University of the West of England.
Since then I’ve been composing for short films and building experience I can use to score longer shorts, feature films, and games. As my interest deepened I expanded beyond traditional audio tools and began working with Wwise, developing a strong understanding of sound propagation, virtual acoustics, and spatial audio rendering. I’ve created immersive audio environments that bring a sense of presence to virtual spaces, whether for film or interactive media. My background in writing and world-building has strengthened my ability to think narratively as a sound designer, allowing me to anticipate what a scene needs emotionally and atmospherically. With more than six years of Pro Tools experience, a musical background, and hands-on familiarity with mixing desks, voice‑over recording, and music production, I bring creative flair and technical proficiency to every project. I work confidently across Mac and Windows, understand broadcast specs, and value clear communication in collaborative studio environments and remote workflows. I’m driven to deliver high-quality audio experiences and excited to contribute to innovative media projects.
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