I’m Aina, an interactive music composer and senior sound designer with experience teaching and working in music and sound design for ambitious projects. I enjoy collaborating with stellar teams and continuously seeking pioneering ideas.
My background spans interactive audio direction, composition, voice recording, and mixing (including dynamic mixing). I’ve contributed to multiple game titles as a sound designer and music composer, with a strong foundation in musicology and sound engineering.
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. Compose original game audio immersive soundtracks
. Design seamless loopable tracks and interactive audio systems using Cubase and FMOD
Composer for Krosfighter: the official game by Ankama that brings together the various characters from their universes.
. Create hyper-interactive soundtrack for face paced and colorfull gameplay
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