I’m a UK based composer, arranger, and audio engineer creating expressive, story-driven music for games, bands, and visual media. I provide original music and production for video game studios, with a focus on immersive, emotionally clear themes that support gameplay and narrative. I arrange and adapt music for bands, helping artists translate their ideas into tight, performable scores while keeping their sound and identity front and centre. I’m happy working from rough demos or existing tracks, shaping harmony, structure, and orchestration to suit live performance or studio recording. I’m used to working remotely, communicating clearly, and responding quickly to feedback so every brief feels like a shared creative problem to solve. I specialise in modern orchestral/hybrid cinematic music, but am highly capable across a wide range of styles. I particularly enjoy telling stories with music.

Owain Williams

I’m a UK based composer, arranger, and audio engineer creating expressive, story-driven music for games, bands, and visual media. I provide original music and production for video game studios, with a focus on immersive, emotionally clear themes that support gameplay and narrative. I arrange and adapt music for bands, helping artists translate their ideas into tight, performable scores while keeping their sound and identity front and centre. I’m happy working from rough demos or existing tracks, shaping harmony, structure, and orchestration to suit live performance or studio recording. I’m used to working remotely, communicating clearly, and responding quickly to feedback so every brief feels like a shared creative problem to solve. I specialise in modern orchestral/hybrid cinematic music, but am highly capable across a wide range of styles. I particularly enjoy telling stories with music.

Available to hire

I’m a UK based composer, arranger, and audio engineer creating expressive, story-driven music for games, bands, and visual media.

I provide original music and production for video game studios, with a focus on immersive, emotionally clear themes that support gameplay and narrative.

I arrange and adapt music for bands, helping artists translate their ideas into tight, performable scores while keeping their sound and identity front and centre.

I’m happy working from rough demos or existing tracks, shaping harmony, structure, and orchestration to suit live performance or studio recording.

I’m used to working remotely, communicating clearly, and responding quickly to feedback so every brief feels like a shared creative problem to solve.

I specialise in modern orchestral/hybrid cinematic music, but am highly capable across a wide range of styles. I particularly enjoy telling stories with music.

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English
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