Hi, I’m Jenna Knowles, a worldbuilder who creates immersive environments, props, and character concept art for animation and games. I blend strong 2D art with flexible 3D workflows to build believable worlds and memorable characters.
I’m excited about indie projects and collaborating with teams to push art direction toward leadership roles like art director or director in the future.
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Fetch is a 2D short film set during 1920 Italy. Luca is an Italian rat investigator tasked with catching a high profile thief. His investigation leads him to a wealthy dog auction. Hosted is a glamorous event to sell a one-of-a-kind encrusted dog bone. Attended by pompous dogs they feature a live flapper girl performer from Mary before the Auction kicks off. Luca is hot on the case and ready to catch the thief red-handed, but can he catch a sly fox? A suspenseful chase takes them to dire and dangerous heights. Will he rise to the occasion or will it slip right through his fingers?
We are third year students who went by Menace Productions for this project and there are five of us in total. Even more exciting we’ve finished our bachelor now and graduate early next year!
For this project my roles were the director, production manager, prop/background concept artist, background artist and compositing.
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