I’m Andrea Palazzesi, a Senior Unity Game Developer with over 10 years of experience in the video game and interactive application industry. I’m an expert in C#, UI/UX, gamification, WebGL, and mobile development, with a strong focus on performance, scalability, and gameplay quality. Alongside Unity, I also develop video games, slot machines, and table games in HTML and JavaScript, delivering complete and optimized projects for desktop and mobile browsers. I regularly work with Unity WebGL, creating cross‑platform interactive experiences with a solid balance between performance and visual quality.
I have designed and published numerous projects, from gamified mini-games to full commercial titles, including The Hotel – a third‑person survival horror available on Steam, entirely conceived, written, animated, and developed by myself. I handled every aspect of the game: narrative design, cutscenes, cinematics, character animations, technical optimization, publishing, and post‑launch support, including Steam Deck optimization. I am passionate about creating experiences that blend fun, design, and technology, with the goal of delivering polished, responsive, and engaging player experiences.
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