Hi, I’m Pavla Novotna, an experienced Cinematic Artist with a solid track record in the game industry. I’ve contributed to AAA titles and am currently working on another exciting project, driving cinematic content across multiple departments to keep pipelines moving smoothly. I’m skilled in traditional and CG animation, storyboarding, video editing, illustration, and graphic design, with hands-on camera work and photography. I’m proficient with Autodesk Maya, MotionBuilder, Adobe Creative Suite and TV Paint, and I have worked with CryEngine, Unreal Engine, and a 2K Czech in-house engine. I earned a BA in Classical Animation from Tomas Bata University in Zlín.
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