I am a versatile character artist/3D artist/Generalist with over 15 years of work experience across video games, mobile games, animation, VFX, and the immersive AR/VR/MR industry. I bring strong visualization, problem-solving and creative skills, and I am passionate about 3D art and the broader 2D/3D mediums. I love learning new software and techniques to push the boundaries of what’s possible.
I enjoy collaborating with teams, leading creative sessions, and delivering end-to-end visual experiences—from concept and design through to production and delivery. I’m always exploring new frontiers in AR/VR and real-time graphics, and I’m excited to apply my experience to ambitious projects.
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