Hi, I’m Patrick McGovern—a multidisciplinary artist and educator with over two decades in the games and media industries. I design and direct art pipelines, create 2D and 3D assets, and lead small teams to deliver high-quality visuals on time. I also teach and mentor students in animation and modelling, currently lecturing at Goldsmiths and holding an MSc in Animation Visualisation from Duncan of Jordanstone.
I thrive on collaboration, storytelling through art, and staying up-to-date with game development trends. Notable projects I’ve contributed to include GTA, Medal of Honor, Minecraft, Star Trek Conquest, F1, and Island Saver, among others, and I’m continually exploring new techniques in 3D design and animation.
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