My Developer Portfolio: In all my projects — both on Google Play and now in development for Steam PC simulators — I manage every stage of production from concept to final build. While I occasionally use assets to speed up workflow, all core systems and gameplay features are uniquely developed by me. I focus on creating reusable, scalable systems that accelerate development across multiple projects. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ Previously, my mobile games were publicly available on Google Play, but I’ve made them private due to Google Play displaying my personal address. I’m currently working on a few ways to showcase these projects to employers and resume viewers without exposing private information. My PC simulation titles for Steam remain in active development.

Griz Gabriel Paul

PRO

My Developer Portfolio: In all my projects — both on Google Play and now in development for Steam PC simulators — I manage every stage of production from concept to final build. While I occasionally use assets to speed up workflow, all core systems and gameplay features are uniquely developed by me. I focus on creating reusable, scalable systems that accelerate development across multiple projects. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ Previously, my mobile games were publicly available on Google Play, but I’ve made them private due to Google Play displaying my personal address. I’m currently working on a few ways to showcase these projects to employers and resume viewers without exposing private information. My PC simulation titles for Steam remain in active development.

Available to hire

My Developer Portfolio: In all my projects — both on Google Play and now in development for Steam PC simulators — I manage every stage of production from concept to final build. While I occasionally use assets to speed up workflow, all core systems and gameplay features are uniquely developed by me. I focus on creating reusable, scalable systems that accelerate development across multiple projects.

Portfolio: Website not available. Sign in: https://www.twine.net/signup

Previously, my mobile games were publicly available on Google Play, but I’ve made them private due to Google Play displaying my personal address. I’m currently working on a few ways to showcase these projects to employers and resume viewers without exposing private information. My PC simulation titles for Steam remain in active development.

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Language

English
Fluent
Romanian, Moldavian, Moldovan
Advanced

Work Experience

Owner , CEO , Developer at Cyber Mode Software
June 10, 2021 - Present
This is my own company Cyber Mode Software , I am the owner and the developer of this company

Education

Bachelor of Science in Computer Science and Engineering / Automation at Ionita G. Andron High School
January 1, 2019 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Computers & Electronics
    uniE621 Turbo Food Delivery - Mobile
    An open-world driving game that blends realistic car simulation with fast-paced food delivery gameplay. Players explore a dynamic city environment, complete timed delivery missions, and upgrade their vehicle fleet using earned rewards. Built end-to-end in 1 month — from initial concept to published store page — handling all aspects of design, development, and release independently. Key Features Open-world city map with dynamic traffic and high-fidelity graphics Realistic car interiors and immersive driving controls Timed food delivery missions with progressive difficulty Seamless vehicle entry/exit system for fluid gameplay Car customization including paint and brake caliper options Technical Integration Unity LevelPlay — Ad monetization (interstitials, rewarded ads) Google Play Services — Cloud save sync & achievements Unity IAP — In-app purchases & subscription model Full solo development cycle: concept → design → build → store submission Link: https://www.twine.net/signin
    uniE621 Electric Car Driving Simualtor - Mobile
    My first serious project, and the one that taught me what end-to-end game development really means. An open-world electric car simulator combining realistic EV driving, multiplayer racing, and a battery business management system — all shipped independently from idea to store page. Collaborated with a level designer to build the open-world map, while handling all programming, systems design, monetization, and store submission myself. Key Features Open-world map with city roads, highways, and off-road tracks Dynamic day/night cycle and weather system (rain, snow, sunny) affecting battery range Realistic EV mechanics — battery consumption, charging stations, advanced dashboards Multiplayer racing and free-roam via Photon PUN Battery production business sim — manage resources and supply chain Car customization — colors, rims, calipers, and interior ambient lighting Technical Integration Photon PUN — Real-time multiplayer networking Unity LevelPlay — Ad monetization Unity IAP — In-app purchases & subscription model Full solo dev cycle (except map): concept → design → build → store submission Link: https://www.twine.net/signin
    uniE621 Courier Life Simulator - PC , Steam
    A solo-developed courier simulation game, fully built, tested, and optimized by me from the ground up. My first Steam release — and an honest lesson in shipping too early. The initial launch received mixed feedback due to the game's unfinished state at release, but rather than stepping back, I took it as motivation to push forward. Since launch, I've been consistently shipping meaningful updates to polish and expand the experience, with a much larger vision planned for where this project is heading. This game represents more than just a title — it's an ongoing commitment to improvement and a reflection of how far I've grown as a developer. What makes this project stand out in my portfolio First full Steam game — concept to published listing, entirely solo Complete ownership: development, testing, optimization, and post-launch support Active update pipeline with consistent improvements already live Long-term roadmap with major content and polish planned Link : https://www.twine.net/signin

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