Hi, I'm Paul! I'm currently pursuing my studies in Human-Computer Interaction at the University of Hamburg, focusing on UX design and interactive systems. I have a keen interest in the integration of technology into user-centered design, especially in areas like virtual reality. With experience in both academic projects and professional roles, I’m passionate about enhancing user experiences through innovative solutions. I’m excited to explore collaboration opportunities and learn more about creating engaging interfaces for diverse applications.

Paul Pöhlmann

Hi, I'm Paul! I'm currently pursuing my studies in Human-Computer Interaction at the University of Hamburg, focusing on UX design and interactive systems. I have a keen interest in the integration of technology into user-centered design, especially in areas like virtual reality. With experience in both academic projects and professional roles, I’m passionate about enhancing user experiences through innovative solutions. I’m excited to explore collaboration opportunities and learn more about creating engaging interfaces for diverse applications.

Available to hire

Hi, I’m Paul! I’m currently pursuing my studies in Human-Computer Interaction at the University of Hamburg, focusing on UX design and interactive systems. I have a keen interest in the integration of technology into user-centered design, especially in areas like virtual reality.

With experience in both academic projects and professional roles, I’m passionate about enhancing user experiences through innovative solutions. I’m excited to explore collaboration opportunities and learn more about creating engaging interfaces for diverse applications.

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Experience Level

Intermediate
Intermediate

Language

German
Fluent
English
Advanced

Work Experience

Werkstudent Virtual Reality at Sphier GmbH
November 1, 2023 - May 1, 2024
Contributed to the development of existing VR games with Unity, focusing on functional development and stabilization of key interactions. Worked on optimizing UX and UI components to enhance user guidance and experience.
Werkstudent Virtual Reality at Spherie GmbH
November 1, 2023 - May 1, 2024
Involved in the further development of an existing VR game using Unity, focusing on functional enhancement and stability of core interactions. Tasks included optimizing UX and UI elements for improved user engagement and analyzing user interaction data to suggest design improvements.
Werkstudent Virtual Reality at Sphero GmbH
November 1, 2023 - May 1, 2024
Worked on the development of an existing VR game with Unity for functional enhancements and stabilizing central interactions. Focused on optimizing UX and UI elements to improve user guidance and user experience by reducing complexity.
Vertriebsmitarbeiter at CM Technologies GmbH
May 1, 2020 - October 1, 2020
Assisted in the sales process within the B2B domain, contributing to the development of client relationships and supporting sales strategies.

Education

B.Sc., Mensch-Computer-Interaktion at Universität Hamburg
October 1, 2020 - January 1, 2026
Ausbildung zum Kaufmann im Groß- und Außenhandel at CM Technologies GmbH
September 1, 2017 - January 1, 2020
Abitur at Johann-Rist-Gymnasium
June 1, 2016 - March 23, 2026
B.Sc., Mensch-Computer-Interaktion at Universität Hamburg
October 1, 2020 - January 1, 2026
B.Sc. in Human-Computer Interaction at Universität Hamburg
October 1, 2020 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Media & Entertainment

Experience Level

Intermediate
Intermediate

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