Profile Narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance. My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth. Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose.

Paul Ridgon

PRO

Profile Narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance. My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth. Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose.

Available to hire

Profile Narrative-focused concept artist and illustrator with a strong foundation in character design and sequential storytelling. I specialize in crafting expressive characters and dynamic compositions that convey emotion, world context, and story at a glance.

My work spans comics, concept art, and visual development, with a consistent emphasis on clarity, mood, and thematic depth. Whether designing for games, publishing, or interactive media, I aim to make every image speak with purpose.

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Language

English
Fluent

Work Experience

Concept Artist at Mantic Games
March 1, 2020 - Present
Visualised factional identities, environmental aesthetics, and character designs. Delivered interior illustrations and production-ready assets under tight feedback loops. Aligned visuals with narrative tone and gameplay needs across multiple fantasy properties.
Freelance Illustrator
August 1, 1995 - Present
Specialised in sequential storytelling, character design, and dramatic composition. Produced illustration work for games, comics, and editorial content. Proficient in anime-inspired stylisation and oil-textured digital techniques.
FunOrb Graphics Intern (2D Art) at Jagex Ltd
July 31, 2009 - July 10, 2025
Created achievement icons across 20+ digital titles using Photoshop. Maintained consistency with established art direction and game tone.
Freelance Concept Artist at Self-employed
January 1, 2020 - Present
Designed characters and armies for tabletop titles. Delivered concept sheets with clear narrative intent and visual storytelling. Collaborated with writers and designers to align visual tone with story arcs.
Freelance Illustrator at Self-employed
January 1, 1995 - Present
Created narrative illustrations and short-form comics for tabletop and publishing clients. Produced standalone pieces that conveyed character, mood, and implied story. Balanced client briefs with personal storytelling style and genre fluency.
Art Tutor
January 1, 2023 - January 1, 2025
Mentored aspiring artists in character design and visual storytelling. Led workshops on sequential art, composition, and narrative illustration. Fostered creative resilience and critical thinking in students.

Education

DipHE at Anglia Ruskin University, Cambridge
January 1, 2012 - December 31, 2016
DipHE at Anglia Ruskin
January 11, 2030 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education