I'm Paul Runyan, a visual effects and animation professional with over 25 years of experience delivering high-quality visuals for television, feature films, commercials, and live events. I specialize in visualization, compositing, lighting, and animation, with a keen eye for composition and storytelling. I thrive leading teams and collaborating across departments, adapting to diverse production needs using industry-standard tools like Maya, Unreal Engine, and After Effects. I’m proactive about problem-solving and I stay current with emerging technologies, including AI tools like Comfy Ui, to deliver compelling results under tight deadlines. My career spans major features, commercials, and live events, where I’ve directed, designed, and implemented VFX workflows from concept to final image. I value clear communication, cross-disciplinary collaboration, and hands-on mentorship to help teams grow and deliver outstanding visuals on schedule.

Paul Runyan

I'm Paul Runyan, a visual effects and animation professional with over 25 years of experience delivering high-quality visuals for television, feature films, commercials, and live events. I specialize in visualization, compositing, lighting, and animation, with a keen eye for composition and storytelling. I thrive leading teams and collaborating across departments, adapting to diverse production needs using industry-standard tools like Maya, Unreal Engine, and After Effects. I’m proactive about problem-solving and I stay current with emerging technologies, including AI tools like Comfy Ui, to deliver compelling results under tight deadlines. My career spans major features, commercials, and live events, where I’ve directed, designed, and implemented VFX workflows from concept to final image. I value clear communication, cross-disciplinary collaboration, and hands-on mentorship to help teams grow and deliver outstanding visuals on schedule.

Available to hire

I’m Paul Runyan, a visual effects and animation professional with over 25 years of experience delivering high-quality visuals for television, feature films, commercials, and live events. I specialize in visualization, compositing, lighting, and animation, with a keen eye for composition and storytelling. I thrive leading teams and collaborating across departments, adapting to diverse production needs using industry-standard tools like Maya, Unreal Engine, and After Effects. I’m proactive about problem-solving and I stay current with emerging technologies, including AI tools like Comfy Ui, to deliver compelling results under tight deadlines.

My career spans major features, commercials, and live events, where I’ve directed, designed, and implemented VFX workflows from concept to final image. I value clear communication, cross-disciplinary collaboration, and hands-on mentorship to help teams grow and deliver outstanding visuals on schedule.

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Language

English
Fluent

Work Experience

Visual Effects Supervisor & Co-Founder at Run VIBE Run
January 1, 2025 - September 8, 2025
Directed VFX for a short film Blu Forest and KeyTV Horror Anthology, overseeing all stages from pre-visualization to final compositing. Managed on-set supervision, ensuring alignment between creative vision and technical execution.
Visualization Camera Specialist at Modern Logic
January 1, 2024 - September 8, 2025
Spearheaded visualization for the award-winning DoorDash Super Bowl commercial, earning the Titanium Grand Prix at Cannes Lions.
Lead Layout Artist at Halon Entertainment
January 1, 2023 - September 8, 2025
Lead layout, visualization, compositing, and lighting for major projects including Kingdom of the Planet of the Apes, Fly Me to the Moon, and Disney’s Pinocchio. Utilized Maya and Unreal Engine to deliver high-quality finals for Tiny Tina's Wonderlands and Marvel's Midnight Suns video game cinematics.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2005 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2020 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Animation Artist at The Third Floor
January 1, 2020 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, Wanda Vision & Loki ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Lighting Artist at Zoic Studios
January 1, 2019 - September 8, 2025
Delivered visualization and lighting for Arrow and Legends of Tomorrow crossover episodes, enhancing narrative impact through dynamic camera animation. Collaborated with the team to refine lighting setups using Maya and Vray.
VFX Supervisor, Animation Director, and Animator at Muse VFX
January 1, 2016 - September 8, 2025
Served as VFX Supervisor, Animation Director, and Animator on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD.
VFX Supervisor, Animation Director, and Animator at Stargate Studios
January 1, 2016 - September 8, 2025
Served as VFX Supervisor, Animation Director, and Animator on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD.
VFX Supervisor, Animation Director, and Animator at The Asylum
January 1, 2016 - September 8, 2025
Served as VFX Supervisor, Animation Director, and Animator on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD.
Visual Effects Supervisor & Co-Founder at Run VIBE Run
January 1, 2025 - September 8, 2025
Directed VFX for a short film Blu Forest and KeyTV Horror Anthology, overseeing all stages from pre-visualization to final compositing. Managed on-set supervision, ensuring alignment between creative vision and technical execution.
Visualization Camera Specialist at Modern Logic
January 1, 2024 - September 8, 2025
Spearheaded visualization for the award-winning DoorDash Super Bowl commercial, earning the Titanium Grand Prix at Cannes Lions.
Lead Layout Artist at Halon Entertainment
January 1, 2023 - September 8, 2025
Lead layout, visualization, compositing, and lighting for major projects including Kingdom of the Planet of the Apes, Fly Me to the Moon, and Disney’s Pinocchio. Utilized Maya and Unreal Engine to deliver high-quality finals for Tiny Tina's Wonderlands and Marvel's Midnight Suns video game cinematics.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2005 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2020 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Animation Artist at The Third Floor
December 31, 2018 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, Wanda Vision & Loki ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Animation Artist at The Third Floor
January 1, 2020 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, Wanda Vision & Loki ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Lighting Artist at Zoic Studios
January 1, 2019 - September 8, 2025
Delivered visualization and lighting for Arrow and Legends of Tomorrow crossover episodes, enhancing narrative impact through dynamic camera animation. Collaborated with the team to refine lighting setups using Maya and Vray.
VFX Supervisor, Animation Director, and Animator at Freelance & Other Studios (Selected Roles)
January 1, 2016 - September 8, 2025
Served as VFX Supervisor, Animation Director, and Animator at studios like Muse VFX, Stargate Studios, and The Asylum on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD. Developed motion graphics and large-scale visuals for Coachella and Lady Gaga concerts, leveraging After Effects and Modo. Instructed VFX and animation at Video Symphony and Foundation Institute, mentoring aspiring artists.
Visual Effects Supervisor & Co-Founder at Run VIBE Run
January 1, 2025 - September 8, 2025
Directed VFX for the short film Blu Forest and KeyTV Horror Anthology, overseeing all stages from pre-visualization to final compositing. Managed on-set supervision, ensuring alignment between creative vision and technical execution.
Visualization Camera Specialist at Modern Logic
January 1, 2024 - September 8, 2025
Spearheaded visualization for the award-winning DoorDash Super Bowl commercial, coordinating camera moves, lighting, and look development; contributed to the campaign earning the Titanium Grand Prix at Cannes Lions.
Lead Layout Artist at Halon Entertainment
January 1, 2023 - September 8, 2025
Led layout, visualization, compositing, and lighting for major projects including Kingdom of the Planet of the Apes, Fly Me to the Moon, and Disney’s Pinocchio. Used Maya and Unreal Engine to deliver high-quality finals for Tiny Tina's Wonderlands and Marvel's Midnight Suns cinematics.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2005 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Layout Artist at Digital Domain 3.0
January 1, 2020 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Animation Artist at The Third Floor
January 1, 2020 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, WandaVision & Loki ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Lighting Artist at Zoic Studios
January 1, 2019 - September 8, 2025
Delivered visualization and lighting for Arrow and Legends of Tomorrow crossover episodes, enhancing narrative impact through dynamic camera animation. Refined lighting setups using Maya and Vray.
VFX Supervisor, Animation Director, and Animator at Muse VFX, Stargate Studios, The Asylum (Freelance)
January 1, 2016 - September 8, 2025
Freelance work across multiple studios on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD. Developed motion graphics and large-scale visuals for Coachella and Lady Gaga concerts, leveraging After Effects and Modo. Instructed VFX and animation at Video Symphony and Foundation Institute, mentoring aspiring artists.
Visual Effects Supervisor & Co-Founder at Run VIBE Run
December 31, 2025 - September 8, 2025
Directed visual effects for a short film Blu Forest and the KeyTV Horror Anthology, overseeing all stages from pre-visualization to final compositing. Managed on-set supervision, ensuring alignment between creative vision and technical execution, and led cross-department collaboration to meet production timelines.
Visualization Camera Specialist at Modern Logic
December 31, 2024 - September 8, 2025
Spearheaded visualization for the award-winning DoorDash Super Bowl commercial, driving concept-to-final renders and coordinating with creative and production teams; project contributed to the Titanium Grand Prix at Cannes Lions.
Lead Layout Artist at Halon Entertainment
December 31, 2023 - September 8, 2025
Led layout, visualization, compositing, and lighting for major projects including Kingdom of the Planet of the Apes, Fly Me to the Moon, and Disney’s Pinocchio. Utilized Maya and Unreal Engine to deliver high-quality finals for Tiny Tina's Wonderlands and Marvel's Midnight Suns cinematics.
Visualization & Layout Artist at Digital Domain 3.0
December 31, 2005 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Layout Artist at Digital Domain 3.0
December 31, 2020 - September 8, 2025
Contributed to visualization, techviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius. Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.
Visualization & Animation Artist at The Third Floor
December 31, 2018 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, WandaVision & Loki, ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Animation Artist at The Third Floor
December 31, 2020 - September 8, 2025
Created previs and camera tracking for Spider-Man: Far From Home, WandaVision & Loki, ensuring accurate shot composition and seamless VFX integration. Used Maya and PFTrack to animate characters and create cameras for complex sequences.
Visualization & Lighting Artist at Zoic Studios
December 31, 2019 - September 8, 2025
Delivered visualization and lighting for Arrow and Legends of Tomorrow crossover episodes, enhancing narrative impact through dynamic camera animation. Collaborated with the team to refine lighting setups using Maya and V-Ray.
VFX Supervisor, Animation Director, and Animator at Freelance & Other Studios (Muse VFX, Stargate Studios, The Asylum)
December 31, 2016 - September 8, 2025
Served as VFX Supervisor, Animation Director, and Animator on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD. Developed motion graphics and large-scale visuals for Coachella and Lady Gaga concerts, leveraging After Effects and Modo. Instructed VFX and animation at Video Symphony and Foundation Institute, mentoring aspiring artists.

Education

Self-Taught & Continuous Learning at Self-Directed Online Learning
January 11, 2030 - September 8, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Gaming