I’m Paul Simonnet, a junior 3D animator and generalist based in France with a Master’s degree from École MoPA (Arles) in 3D conception and animation. I enjoy creating character-driven sequences and full visual stories, from layout and storyboard to modeling, rigging, animation, and rendering—always aiming for strong timing, movement, and a consistent visual style.
Across internships, freelance work, and my graduation film “Au gré du vent,” I’ve supported productions by solving technical and workflow challenges (including using Python for in-house pipeline needs), collaborating with teams, and adapting quickly to feedback. I’m comfortable leading small animation teams when needed, and I’m ready to relocate and bring my skills in Blender, rigging, and animation to new projects.