My name is Paul Khadra, and I am a composer, sound designer, and sound artist based in Sweden with over ten years of professional experience creating music and sound for theater, contemporary art, multimedia, and audiovisual productions. Throughout my career, I have collaborated with directors, choreographers, visual artists, and creative teams to craft immersive sonic experiences that enhance storytelling. My work includes composing original music for 3D theater productions, designing sound for the film *Lykke Postpartum*, producing large-scale sound installations, and contributing to internationally recognized exhibitions such as the Venice Biennale, Beirut Art Fair, and Paris Design Week. I manage every stage of the audio production process, including composition, recording, editing, sound design, mixing, and mastering. Working from my fully equipped professional studio, I combine acoustic and electronic instruments, analog synthesizers, field recordings, and modern production techniques to create distinctive and emotionally engaging soundscapes. What sets me apart is my ability to translate emotion into sound. I begin every project by understanding the story, the characters, and the atmosphere the director wants to create. Instead of relying on generic cinematic music, I focus on developing a unique sonic identity that supports the narrative and strengthens its emotional impact. I value collaboration and clear communication throughout the creative process, and I am committed to delivering high-quality work on time. I would be excited to bring my experience, creativity, and passion for storytelling to your film and help shape its sonic identity.

Paul khadra

My name is Paul Khadra, and I am a composer, sound designer, and sound artist based in Sweden with over ten years of professional experience creating music and sound for theater, contemporary art, multimedia, and audiovisual productions. Throughout my career, I have collaborated with directors, choreographers, visual artists, and creative teams to craft immersive sonic experiences that enhance storytelling. My work includes composing original music for 3D theater productions, designing sound for the film *Lykke Postpartum*, producing large-scale sound installations, and contributing to internationally recognized exhibitions such as the Venice Biennale, Beirut Art Fair, and Paris Design Week. I manage every stage of the audio production process, including composition, recording, editing, sound design, mixing, and mastering. Working from my fully equipped professional studio, I combine acoustic and electronic instruments, analog synthesizers, field recordings, and modern production techniques to create distinctive and emotionally engaging soundscapes. What sets me apart is my ability to translate emotion into sound. I begin every project by understanding the story, the characters, and the atmosphere the director wants to create. Instead of relying on generic cinematic music, I focus on developing a unique sonic identity that supports the narrative and strengthens its emotional impact. I value collaboration and clear communication throughout the creative process, and I am committed to delivering high-quality work on time. I would be excited to bring my experience, creativity, and passion for storytelling to your film and help shape its sonic identity.

Available to hire

My name is Paul Khadra, and I am a composer, sound designer, and sound artist based in Sweden with over ten years of professional experience creating music and sound for theater, contemporary art, multimedia, and audiovisual productions.

Throughout my career, I have collaborated with directors, choreographers, visual artists, and creative teams to craft immersive sonic experiences that enhance storytelling. My work includes composing original music for 3D theater productions, designing sound for the film Lykke Postpartum, producing large-scale sound installations, and contributing to internationally recognized exhibitions such as the Venice Biennale, Beirut Art Fair, and Paris Design Week.

I manage every stage of the audio production process, including composition, recording, editing, sound design, mixing, and mastering. Working from my fully equipped professional studio, I combine acoustic and electronic instruments, analog synthesizers, field recordings, and modern production techniques to create distinctive and emotionally engaging soundscapes.

What sets me apart is my ability to translate emotion into sound. I begin every project by understanding the story, the characters, and the atmosphere the director wants to create. Instead of relying on generic cinematic music, I focus on developing a unique sonic identity that supports the narrative and strengthens its emotional impact.

I value collaboration and clear communication throughout the creative process, and I am committed to delivering high-quality work on time. I would be excited to bring my experience, creativity, and passion for storytelling to your film and help shape its sonic identity.

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Language

English
Fluent
French
Fluent
Arabic
Intermediate
Swedish
Intermediate

Work Experience

Music Producer / Sound Desginer at Pause-able Automotive App (Copenhagen / Manchester, 2025–2026)
September 15, 2025 - February 28, 2026
Composed and designed adaptive audio systems for an interactive automotive application. Work included sound design, music composition, and full mixing and mastering of dynamic audio environments.
Music Producer / Sound Desginer at Paradis: Experimental 3D Theatre Production (Copenhagen, 2025–2026)
May 19, 2025 - May 31, 2026
Created by the Reumert- and Ars Electronica–winning team. Responsible for music production, sound design, spatial audio, mixing, and mastering for an experimental 3D theatre experience.
Field Recordist at Lykke Postpartum film
February 1, 2024 - March 1, 2024
Delivered field recordings capturing environmental and situational sound to enhance narrative depth, realism, and emotional texture in film sound design.
Sound Engineer / Audio Lead at Söderscen, Helsingborg
May 10, 2023 - September 30, 2024
Acted as both project curator and sound engineer for Helsingborg’s municipal summer cultural programme. Responsibilities included concept development, artist booking, and full live audio production.
Sound Engineer / Audio Lead at Malmö live
January 1, 2023 - January 31, 2023
Audio expert on a research-driven project exploring interactive and spatial live performance. Contributed to sound design, spatial audio implementation, and development of personalized digital concert experiences.
Sound Engineer / Audio Lead at Malmö Stad ( Malmö capital city of culture )
April 1, 2022 - June 1, 2022
Responsible for all sound-related aspects across selected programme activities, including sound design, technical implementation, and live on-site audio management across interdisciplinary cultural events.
Sound Artist at STPLN / TedX / Dunkers Kulturhus / Malmö Galleri Helg / Kulturhotellet / Cowgirl Gallery / Southern Sweden Design Days / Paris Design Week...
May 1, 2020 - May 31, 2025
Exhibited site-specific sound art installations with a primary focus on immersive, experimental, and site-responsive sonic experiences.
Exhibition Producer / Curator / Sound Artist at Freelance
January 1, 2019 - July 31, 2025
Produced, curated, and developed multidisciplinary exhibitions and sound installations across Europe, combining sound art, spatial composition, and interactive audience experiences. Curated and managed public art projects for Helsingborg Stad, Söderscen, Malmö Stad, and Kulturhotellet (2022–2025), overseeing concept development, artistic direction, and production coordination for public-facing cultural programmes. Projects include: • Nature’s Harmony & Hornbach (2025, Hornbach) • Nature’s Harmony (2024, Kulturhotellet) • Händelsehorisonten (2024, Malmö Gallery Weekend) • Ethereal: A Skåne Sonic Expedition (2023, Southern Sweden Design Days) • Distortion (2019, Paris Design Week) Work involved full project development from concept to execution, including curation, production management, sound design, and installation of immersive audio environments.
Music Producer/ Sound designer at WAM Studios
June 1, 2016 - May 31, 2018
Served as a music producer, mix engineer, arranger, and sound designer for a diverse range of artists, contributing to the development and refinement of projects across multiple genres, as well as producing, mixing, and mastering music, and working on sound design for TV ads and TV rebranding projects.

Education

Degree at Berklee College of Music
January 1, 2022 - December 31, 2022
Unity, Fmod , Wwise, vertical scoring, Scripting systems for interactive Sound, adaptive music, recording/treating Sfx , working with animation, microphone techniques...
BA at American University of Science and Technology
January 1, 2012 - June 30, 2014
Art of sound and Production. Sound recording and editing for film and media
Certificate at Per-Vurt Records
March 1, 2016 - February 28, 2015
Ableton Live DAW, Layering, sampling and audio editing. Advanced sound design and synthesis. Arranging and mixing

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment