Hi, I’m Carly Penrose—a passionate animator and game designer focused on bringing UI elements to life in video games. I’m currently studying Video Game Design and Animation at Toronto Film School, and I love bridging the gap between artists and coders so interactive screens feel as expressive as the gameplay.
I work across tools like Maya, Substance Painter, Photoshop, and Unreal Engine to create animated UI and in-game experiences, building motion that makes even simple buttons feel alive. My work includes a solo project where I created animations, assets, music, and used extensive Unreal Engine blueprinting, and I also completed a solo game jam using my own content and systems.
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