Freelance illustrator specialising in character design -
Illustrating since 2014 and fluent in the Adobe Suite in, my skills are almost entirely self taught. I am intensely creative in my ideas and strive to excel in every task. I am organised, efficient, meticulous and have built a successful online reputation through my work on Fiverr.
I’ve completed over 150 commissions and received flawless reviews across the board for my communication, friendliness, professional attitude and attention to detail.
I have previous experience selling t-shirt designs through Redbubble where I was selected as an official partner of Adult Swim creating Rick & Morty branded merchandise.
My full time occupational history branches from retail management to financial administrator where I have learnt the benefits of maintaining an organised mindset, as well as the importance of teamwork and client liaison.
Illustration Experience -
Video Game Artworker (2023 - Present)
Closely involved in a project on an upcoming video game as part of the Paper Red series
Solo Freelance Illustrator (2023 - Present)
Working with repeat customers through word of mouth and social media on a regular basis
Fiverr Freelance Artist (2020 - Present)
150+ Completed gigs, working to brief by commission with a flawless record of feedback
Adult Swim Selected Partner (2018 - 2020)
Hand selected partner of the Adult Swim partner program to sell official Rick & Morty merchandise
Redbubble Designer & Seller (2014 - 2023)
90+ Designs and 2500+ sales on merchandise across my personal Redbubble store-front
Professional Experience -
Pensions National Projects Analyst / Administrator (2023 - Present)
Recognised for a supervisory position, working, with accuracy, on a variety of projects to meet service level agreements using a wealth of knowledge
Customer Trading Manager (2021 - 2023)
Management of a team of 60 colleagues and the day-to-day processes in a fast paced retail environment
Experience Level
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Since 2023 I have been working as the lead artworker and illustrator on an ongoing project to design a video game as part of the IRO Studios team.
Working with a remote team, I am responsible for creating 2D character sprites for later use in animation and eventual implementation to an interactive video game format. Primarily working in Adobe Illustrator, I must liaise directly with the games director and animator to deliver full sprite sheets, conceptualise poses and imagine existing characters in a niche art style. I must have knowledge of the entire process of animation in order to ensure that the images I create can transfer seamlessly and efficiently into other software such as Spine, After Effects and Unreal Engine.
You may view the Dreams version trailer here:
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