Available to hire
I’m Pedro L. Zalba, a game designer and gameplay developer specializing in grimdark and action-oriented games. I design vertical slices, gameplay systems, and mechanically driven experiences.
I’m a strong systems thinker who translates lore and dark fantasy into combat systems, player abilities, and immersive gameplay loops. I thrive in remote, collaborative environments and enjoy building engaging gameplay loops with a strong sense of tone and clarity.
Skills
Experience Level
Work Experience
Game Designer / Developer at Freelance
January 1, 2020 - PresentDesigned and developed gameplay systems and vertical-slice-quality prototypes for indie and freelance projects. Focused on combat design, player progression, and translating narrative themes into mechanics. Collaborated remotely with artists, writers, and IP holders to align gameplay with established lore and tone.
Board Game Designer & Creative Director
January 1, 2020 - PresentLed the design of systems-heavy games inspired by dark fantasy and tactical combat. Developed rule systems, progression mechanics, and thematic gameplay loops for over 100 published Kickstarter projects, demonstrating strong system balance and player experience design.
Education
Video Game Developer – Level I at Universidad Tecnológica Nacional (Argentina)
January 1, 2021 - January 1, 2021Marketing at Juan XXIII Institute
January 1, 2015 - January 1, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment
Skills
Experience Level
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