I’m Petros Mizamidis, an experienced Game Developer with a strong background in both development and quality assurance, specializing in VR, mobile, and console game development. I have contributed to award-winning games and innovative applications across platforms including PlayStation, Steam, and Meta Quest. Notably, I led the development of Masteroid, a VR arcade game currently available on major platforms. I enjoy solving complex problems, collaborating with diverse teams, and exploring emerging technologies that impact everyday life.

Petros Mizamidis

PRO

I’m Petros Mizamidis, an experienced Game Developer with a strong background in both development and quality assurance, specializing in VR, mobile, and console game development. I have contributed to award-winning games and innovative applications across platforms including PlayStation, Steam, and Meta Quest. Notably, I led the development of Masteroid, a VR arcade game currently available on major platforms. I enjoy solving complex problems, collaborating with diverse teams, and exploring emerging technologies that impact everyday life.

Available to hire

I’m Petros Mizamidis, an experienced Game Developer with a strong background in both development and quality assurance, specializing in VR, mobile, and console game development. I have contributed to award-winning games and innovative applications across platforms including PlayStation, Steam, and Meta Quest. Notably, I led the development of Masteroid, a VR arcade game currently available on major platforms. I enjoy solving complex problems, collaborating with diverse teams, and exploring emerging technologies that impact everyday life.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Greek, Modern
Fluent
English
Fluent

Work Experience

Lead Developer at NW GR
March 1, 2025 - Present
Developing and optimizing Virtual Carbon Quest for Meta Quest VR headsets; leading VR performance improvements and player experience enhancements.
Freelance Developer at Self-employed
September 1, 2022 - Present
Working across of variety of projects including a VR educational game, a 2D puzzle game and a web game.
Co-founder & Lead Developer at Pixel Magnet
September 1, 2020 - Present
Lead developer for Masteroid, a multiplatform VR arcade game developed in Unity; oversaw the full development cycle from concept to release across PlayStation Store, Steam, and Meta Quest Store.
Lead Software Test Engineer at Unity Technologies
August 1, 2018 - September 1, 2020
Led a multi-location team ensuring the quality of Unity releases; collaborated with Unity R&D leadership to resolve structural issues affecting product quality; managed cross-functional projects focused on improving developer velocity and user experience; utilized data analysis to identify product improvements.
Software Test Engineer at Unity Technologies
November 1, 2016 - August 1, 2018
Helped establish and streamline workflows for a new Unity update quality team; defined key quality metrics and worked closely with engineers across departments to identify bottlenecks in the development pipeline.
Software Engineer at Igloo Vision
December 1, 2015 - October 1, 2016
Developed internal tools and projection mapping engines for 360° projection experiences; worked with C#, Unity 3D, C++ libraries, and Unreal Engine.
Freelance Developer at Terahard
March 1, 2015 - December 1, 2015
Worked on mobile and VR projects, focusing on optimization and bug fixing using C# and Unity.
Games Developer at Roll7
April 1, 2013 - February 1, 2015
Key developer on OlliOlli and OlliOlli 2: Welcome to Olliwood; worked on network functionality, audio systems, and gameplay mechanics using C++; OlliOlli won the BAFTA Award for Sport Game 2015 and was featured as Game of the Year by Guardian, New Yorker, Gamespot. Initial release for PS Vita.
Freelance Developer at Terahard
March 1, 2013 - September 1, 2013
Developed the Read it Yourself interactive children's app for Penguin Books using C# and Unity.

Education

MSc Computer Games & Entertainment at Goldsmiths, University of London
January 1, 2011 - January 1, 2012
BSc (Hons) Electrical and Computers Engineering at Aristotle University of Thessaloniki
January 1, 2001 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    paper Servia Digital Cultural Routes Web Page and App

    An original digital project aimed at highlighting the priceless cultural heritage and inexhaustible tradition of the historical region of Serbia, through participation in expressions of contemporary culture and enhancing interaction with the public.

    https://www.twine.net/signin

    paper OlliOlli2: Welcome to Olliwood

    Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smash OlliOlli. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.

    https://www.twine.net/signin

    paper Olli Olli

    OlliOlli mixes addictive one-life gameplay with over 120 tricks and grinds across 50 deviously crafted levels, 250 Challenges, Spots Mode and Daily Grind. It was the Bafta Best Sports Game winner in 2015.

    https://www.twine.net/signin

    paper Masternoid

    Masternoid is a colorful arcade game for all ages that brings the timeless gameplay of old classics in the VR age, adding bombastic explosions and destructive power ups in the mix.

    https://www.twine.net/signin