Designer focused on figuring out how people actually think and turning that into simple, intuitive products and experiences. I like messy problems, fast iterations, and shaping ideas until they feel obvious, useful, and easy to use. I work end-to-end across research, UX flows, wireframes, and high-fidelity interfaces, then collaborate with developers to deliver interactive prototypes that are clear, human-centered, and practical.

Sofia Parsadanova

Designer focused on figuring out how people actually think and turning that into simple, intuitive products and experiences. I like messy problems, fast iterations, and shaping ideas until they feel obvious, useful, and easy to use. I work end-to-end across research, UX flows, wireframes, and high-fidelity interfaces, then collaborate with developers to deliver interactive prototypes that are clear, human-centered, and practical.

Available to hire

Designer focused on figuring out how people actually think and turning that into simple, intuitive products and experiences. I like messy problems, fast iterations, and shaping ideas until they feel obvious, useful, and easy to use.

I work end-to-end across research, UX flows, wireframes, and high-fidelity interfaces, then collaborate with developers to deliver interactive prototypes that are clear, human-centered, and practical.

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Language

Italian
Fluent
Russian
Fluent
English
Fluent
Korean
Beginner

Work Experience

UX/UI Designer at Mimiqit OY
July 1, 2025 - September 30, 2025
Owned user-centered design work across user journeys, wireframes, and high-fidelity mobile interfaces. Conducted user research and usability testing, then iterated based on findings. Built interactive Figma prototypes and collaborated with developers to support implementation of the designed interactions.
Hackathon Participant at Hackathon Challenge at Tondo & Pelletterie Palladio
April 1, 2024 - December 1, 2024
Worked on a specific topic with a new client in a tight timeframe.
Bartender at Il Grottino di Vicenza
December 1, 2023 - April 30, 2026
Worked in a fast-paced bar environment, strengthening communication and interpersonal skills. Handled real-time problem solving and client interactions under pressure, developing adaptability, conflict resolution, and people-focused decision making relevant to design contexts.
Student rapresentative at IUAV University of Venice
October 1, 2023 - July 31, 2026
Managed institutional and student-related matters and contributed to university event development. Acted as a link between students and faculty by gathering feedback, addressing needs, and supporting decisions to improve overall student experience.

Education

Bachelor’s Degree in Product Design at IUAV University of Venice
January 1, 2023 - October 1, 2026

Qualifications

Hackathon @ Elevator Innovation Hub (First place award, team project)
September 1, 2019 - July 14, 2026

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services, Non-Profit Organization