I am a game developer with 4+ years of experience. I’m passionate, candid, and relentlessly curious, with a positive attitude and a willingness to learn. I specialize in hyper-casual and slot games, bringing strong problem-solving and debugging skills to adapt to and improve existing codebases. I’m focused on delivering smooth, optimized, and engaging gameplay experiences.
Since April 2023 I have developed and maintained slot games using C# in Unity and an in-house engine using JavaScript. I collaborate with Art Designers and Animators to implement features, fix QA bugs, and drive timely delivery. I’ve worked on 2D and 3D mobile games using Unity, Cocos Creator, Flutter, and Spring Boot, integrated third-party SDKs (Google Ads, analytics, and in-app purchases), and designed immersive environments and gameplay systems such as infinite level generation, cinematic cameras, and responsive controls. Notable titles include Fruity Treats, Beware The Deep Megaways, Chilli Heat Spicy Spins, Lucky Dog, Lucky Monkey, and Genie’s Gem Bonanza.
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