Jordan Jones Dies in Space

Phillip Jason Geiger
Published

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  • Project creator

Jordan Jones gets stranded in space after their ship performs an emergency jump. As they slowly lose oxygen the player journeys through their memories set in the void of space.

My Role:

  • Setting up an elaborate scenario manager that allowed us to create each experience as an individual scene. This made testing each scene individually much easier and made it simpler to rearrange the experience as needed.
  • Creating a system allowing artists to implement motion graphics on the HUD in game.
  • Developing a couple of the experiences and helping with some others.
  • Creating a movement system allowing for full three dimensional movement with ease, comfort, and even two different movement options.
  • Meta Store Deployment

Links

🏆Awards🏆

AwardPresenterYear
Best New MediaStinger Awards2023
EngineLanguagePlatformOther skills
UnityC#Virtual Reality, Meta QuestAsset Prep in Blender, Troubleshooting