I am a versatile 2D and CG generalist with comprehensive skills in CG Lighting, CG Modeling, Texturing, and Character Animation. My experience spans working with renowned studios where I've contributed to layout, rigging, animation, and FX work across diverse projects. I embrace new challenges and thrive in creative environments that allow me to bring characters and scenes to life through animation. Throughout my career, I have collaborated on various animated films and shorts, honed my skills with industry-standard software like Blender, Maya, Toon Boom Harmony, Adobe Animate, After Effects, and Premiere. I am passionate about crafting compelling animations and am eager to continue growing by contributing to exciting media and entertainment projects.

Tom Cushing

I am a versatile 2D and CG generalist with comprehensive skills in CG Lighting, CG Modeling, Texturing, and Character Animation. My experience spans working with renowned studios where I've contributed to layout, rigging, animation, and FX work across diverse projects. I embrace new challenges and thrive in creative environments that allow me to bring characters and scenes to life through animation. Throughout my career, I have collaborated on various animated films and shorts, honed my skills with industry-standard software like Blender, Maya, Toon Boom Harmony, Adobe Animate, After Effects, and Premiere. I am passionate about crafting compelling animations and am eager to continue growing by contributing to exciting media and entertainment projects.

Available to hire

I am a versatile 2D and CG generalist with comprehensive skills in CG Lighting, CG Modeling, Texturing, and Character Animation. My experience spans working with renowned studios where I’ve contributed to layout, rigging, animation, and FX work across diverse projects. I embrace new challenges and thrive in creative environments that allow me to bring characters and scenes to life through animation.

Throughout my career, I have collaborated on various animated films and shorts, honed my skills with industry-standard software like Blender, Maya, Toon Boom Harmony, Adobe Animate, After Effects, and Premiere. I am passionate about crafting compelling animations and am eager to continue growing by contributing to exciting media and entertainment projects.

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Work Experience

Layout Artist and Asset Builder at Sun & Moon Studios
July 31, 2025 - August 4, 2025
Layered out character rigs and backgrounds using Adobe Animate, built props based on design for the production Maddie + Triggs.
Freelance
October 1, 2024 - August 4, 2025
Junior Animator at Scribble Room Animation
October 1, 2023 - August 4, 2025
Animated character rigs in Adobe Animate for the project 'Readiculous', built props based on designs, created FX animation for the short film ‘Beyond Averages’, directed and animated an ident to promote the company.
3D Background Artist at Sneak Attack Studios
March 31, 2023 - August 4, 2025
Created backgrounds for a pitch bible using Blender for the TBA project.
Junior Animator, Junior Animatic, Clean-Up Artist, Director at Rumpus Animation
January 31, 2023 - August 4, 2025
Assisted on cuts scene animatics in Photoshop and worked on Disney Island Illusions project. Laid out, blocked, and animated character rigs in Adobe Animate, cleaned up in-game animation in Toon Boom Harmony, directed and animated an ident to promote the company.
Internship at Sun & Moon Studios
March 31, 2020 - August 4, 2025
Colored animation for Warhammer’s ‘Hammer & Bolter’ in Toon Boom Harmony.

Education

Ba Hons Animation at University West of England
September 1, 2018 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet