Hi, I'm Pietro Chiappinelli, a highly creative and multi-talented artist with a passion for concept-driven art. With extensive experience in managing multiple projects under tight deadlines, I love partnering with clients to develop innovative projects that tell a story. I'm a forward thinker who enjoys turning ideas into visually impactful finished pieces, whether it's through marketing, branding, or concept art. My goal is always to bring artistic creativity to life in a way that resonates and delivers results.

Pietro Chiappinelli

Hi, I'm Pietro Chiappinelli, a highly creative and multi-talented artist with a passion for concept-driven art. With extensive experience in managing multiple projects under tight deadlines, I love partnering with clients to develop innovative projects that tell a story. I'm a forward thinker who enjoys turning ideas into visually impactful finished pieces, whether it's through marketing, branding, or concept art. My goal is always to bring artistic creativity to life in a way that resonates and delivers results.

Available to hire

Hi, I’m Pietro Chiappinelli, a highly creative and multi-talented artist with a passion for concept-driven art. With extensive experience in managing multiple projects under tight deadlines, I love partnering with clients to develop innovative projects that tell a story.

I’m a forward thinker who enjoys turning ideas into visually impactful finished pieces, whether it’s through marketing, branding, or concept art. My goal is always to bring artistic creativity to life in a way that resonates and delivers results.

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Work Experience

Graphic Designer at McKesson
August 31, 2021 - October 1, 2022
Designed creatives for campaigns, presentations, communications, and more. Produced and maintained the enterprise’s digital and print templates, collateral for corporate marketing and communications as well as internal clients including branding, graphics, communications, digital, interaction, tradeshow and environmental design for print or digital delivery. Designs were used for National Sales Meeting and Leadership Conference. Re-designed and maintained the Simply Medical website. Designed the corporate historical timeline which is the first thing you see when you walk in the corporate office.
Senior Product Designer at Designmaster & Associates
October 1, 2014 - July 23, 2025
Generated conceptual ideas through illustration and design and worked with vendors to turn ideas into finished products with branded packaging. Merchandise created included museum reproductions, historic commemoratives, decorative accessories, and educational toys for high-end gift shops around the nation. Design lead on accounts including the Martin Luther King Foundation, Oklahoma Tourism, and The National World War II museum.
Multimedia Designer at NASA Langley
April 29, 2005 - July 21, 2025
Worked on graphic design, animation, and illustration for multimedia projects including collateral, web design, TV, and video at NASA Langley Research Center. Collaborated closely with scientists and engineers to conceptualize ideas and develop working models. Won a Silver Telly Award for outstanding web design.
Adjunct Professor at Virginia Commonwealth University
January 17, 2025 - Present
As an adjunct professor, I teach an upper-level course focused on concept art, visual development, and immersive world building for the entertainment industry, specifically games and film. The course blends narrative design, visual storytelling, character/environment development, and production-ready techniques to prepare students for careers in entertainment design. My responsibilities include: • Leading lectures and demonstrations on ideation, figure drawing, perspective drawing, iterative sketching, composition, digital painting, and visual storytelling • Guiding students through portfolio-building projects that simulate real-world studio briefs • Providing individualized feedback and critiques to develop students’ design thinking, storytelling clarity, and technical skills • Introducing students to pipelines and roles in game/film production, from concept to final pitch The course emphasizes creative problem-solving, professional presentation, and a multidisciplinary approach that bridges art, writing, and design. I mentor aspiring visual storytellers to develop original worlds, compelling aesthetics, and production-ready concept art that reflect their unique voices and industry potential.

Education

Bachelor of the Arts at Virginia Commonwealth University
January 1, 1993 - December 31, 1993

Qualifications

Telly Award
January 1, 2004 - December 31, 2004

Industry Experience

Manufacturing, Media & Entertainment, Healthcare, Wholesale & Distribution, Consumer Goods, Government, Retail, Education