Creative leader and Art Director with 15+ years of experience in gaming and media & entertainment, specializing in motion graphics, animation, and visual storytelling. I lead multidisciplinary teams to deliver high-quality game art, animation, and product-focused creative execution across genres. I’ve driven creative vision and art production on major titles, including Attack Hole (60+ million downloads in 6–7 months). I’m also actively integrating AI-assisted workflows to speed up concept development and improve visual output, from early-stage ideation to polished final animation.

Pinankk D Shah

Creative leader and Art Director with 15+ years of experience in gaming and media & entertainment, specializing in motion graphics, animation, and visual storytelling. I lead multidisciplinary teams to deliver high-quality game art, animation, and product-focused creative execution across genres. I’ve driven creative vision and art production on major titles, including Attack Hole (60+ million downloads in 6–7 months). I’m also actively integrating AI-assisted workflows to speed up concept development and improve visual output, from early-stage ideation to polished final animation.

Available to hire

Creative leader and Art Director with 15+ years of experience in gaming and media & entertainment, specializing in motion graphics, animation, and visual storytelling. I lead multidisciplinary teams to deliver high-quality game art, animation, and product-focused creative execution across genres.

I’ve driven creative vision and art production on major titles, including Attack Hole (60+ million downloads in 6–7 months). I’m also actively integrating AI-assisted workflows to speed up concept development and improve visual output, from early-stage ideation to polished final animation.

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Language

English
Fluent

Work Experience

Art Director / Creative Manager at Wicked Games
March 1, 2024 - February 1, 2026
Lead creative direction and concept development for online casino games targeting international markets. Manage a multidisciplinary team of artists and animators to deliver high-quality game art and animations. Create animations using Spine 2D and guide visual style and gameplay presentation. Integrate AI tools into concept development and early-stage art production to accelerate creative workflows.
Art Director at Redline Games
January 1, 2022 - September 1, 2023
Led creative vision, art direction, and visual development of mobile games. Played a key role in the success of the hit game Attack Hole, achieving 60+ million downloads within seven months of launch. Contributed to studio growth as the game consistently performed in top charts. Oversaw art direction for multiple updates and iterations of the game.
Freelancing (Career Break)
February 1, 2021 - January 1, 2022
Delivered freelance animation and design projects across gaming and digital media. Upgraded skills in animation, creative pipelines, and emerging tools.
Animator at Scientific Games
June 1, 2018 - February 1, 2021
Created eye-catching and compelling animations for successful land-based slot machine games used in major casinos globally.
Motion Graphics Designer at Playtika
August 1, 2013 - February 1, 2018
Collaborated with cross-functional teams to understand motion graphics requirements and execute digital marketing video assets. Managed end-to-end visual execution from concept to creation to support audience growth, increase player acquisition, and improve profitability.
Motion Graphics Designer / Head of Multimedia / Multimedia Designer at High Roller Gaming, True Blue Gaming, Boch & Fernsh, Interactive Realities
January 1, 2009 - January 1, 2013
Worked across multiple roles including motion graphics design, head of multimedia, and multimedia design (details not further specified in the resume).

Education

Bachelor of Multimedia at Monash University
January 1, 1999 - January 1, 2002
Certified Usability Analyst (CUA) at Humanfactors International
January 1, 2018 - January 1, 2018

Qualifications

Certified Usability Analyst (CUA)
January 1, 2018 - January 1, 2018

Industry Experience

Gaming, Media & Entertainment