I’m a sixth-cycle student in a Video Game Design course at CIBERTEC, and I’ve built a strong foundation in creating engaging game experiences from concept to implementation. I learned to code in C# using the Unity Game Engine, explored key video game concepts, and supported projects with a focus on being reliable and accountable within a small team. I also enjoy the visual and creative side of game development. Alongside programming, I create illustrations for video games and contribute to brainstorming and ideation to keep projects interesting and attractive to players. My goal is to gain more professional experience and grow into a well-rounded game development professional.…

Ronal

I’m a sixth-cycle student in a Video Game Design course at CIBERTEC, and I’ve built a strong foundation in creating engaging game experiences from concept to implementation. I learned to code in C# using the Unity Game Engine, explored key video game concepts, and supported projects with a focus on being reliable and accountable within a small team. I also enjoy the visual and creative side of game development. Alongside programming, I create illustrations for video games and contribute to brainstorming and ideation to keep projects interesting and attractive to players. My goal is to gain more professional experience and grow into a well-rounded game development professional.…

Available to hire

I’m a sixth-cycle student in a Video Game Design course at CIBERTEC, and I’ve built a strong foundation in creating engaging game experiences from concept to implementation. I learned to code in C# using the Unity Game Engine, explored key video game concepts, and supported projects with a focus on being reliable and accountable within a small team.

I also enjoy the visual and creative side of game development. Alongside programming, I create illustrations for video games and contribute to brainstorming and ideation to keep projects interesting and attractive to players. My goal is to gain more professional experience and grow into a well-rounded game development professional.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Intermediate

Work Experience

Add your work experience history here.

Education

Video Game Design (student program, 6th cycle) at CIBERTEC
January 11, 2030 - September 23, 2026
Programming (C#) at Unity Game Engine / coursework
January 11, 2030 - September 23, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet