I’m a sixth-cycle student in a Video Game Design course at CIBERTEC, and I’ve built a strong foundation in creating engaging game experiences from concept to implementation. I learned to code in C# using the Unity Game Engine, explored key video game concepts, and supported projects with a focus on being reliable and accountable within a small team.
I also enjoy the visual and creative side of game development. Alongside programming, I create illustrations for video games and contribute to brainstorming and ideation to keep projects interesting and attractive to players. My goal is to gain more professional experience and grow into a well-rounded game development professional.
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