I’m Piyush Bujade, a self-taught Unity/C# game developer from Raipur, India. Since 2020, I’ve built and shipped two solo-developed games on the Google Play Store—handling programming, art, and original music end-to-end.
I focus on production-ready systems, including cloud/local save, authentication, achievements, ads mediation, and in-app purchases, plus post-launch live-ops like rebalancing and new tutorials based on player feedback. I’m available for scoped freelance Unity/C# work where I can deliver complete, polished features.
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Fully solo developed arcade with roguelike elements game. took 1.5 years to develop but only 6-8 months of active development as I could only work on it after college hours. not finished but playable.
Mechanics Showcase:
Has:
• Physics-based momentum movement system
• Roguelike ability and upgrade selection
• Boss encounters with distinct attack patterns
• Multiple weapons with permanent and in-run upgrade paths
• Enemy scaling / upgrade system
• Cloud save, Google Play Games authentication, ads mediation, and in-app purchases, built on Unity Gaming Services
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