Hi, I'm Vaibhav Malik, a passionate Unreal Engine game developer with hands-on experience building diverse gameplay prototypes. I thrive on physics-based interactions, third-person and first-person mechanics, and 2D games, and I enjoy turning ambitious ideas into playable experiences using C++, Blueprints, and Niagara for VFX. With 3+ years of hands-on Unreal Engine work, I collaborate well in teams through Git and GitHub, and I continually iterate on gameplay systems, animation, and optimization to deliver polished, immersive games.

Vaibhav Malik

Hi, I'm Vaibhav Malik, a passionate Unreal Engine game developer with hands-on experience building diverse gameplay prototypes. I thrive on physics-based interactions, third-person and first-person mechanics, and 2D games, and I enjoy turning ambitious ideas into playable experiences using C++, Blueprints, and Niagara for VFX. With 3+ years of hands-on Unreal Engine work, I collaborate well in teams through Git and GitHub, and I continually iterate on gameplay systems, animation, and optimization to deliver polished, immersive games.

Available to hire

Hi, I’m Vaibhav Malik, a passionate Unreal Engine game developer with hands-on experience building diverse gameplay prototypes. I thrive on physics-based interactions, third-person and first-person mechanics, and 2D games, and I enjoy turning ambitious ideas into playable experiences using C++, Blueprints, and Niagara for VFX.

With 3+ years of hands-on Unreal Engine work, I collaborate well in teams through Git and GitHub, and I continually iterate on gameplay systems, animation, and optimization to deliver polished, immersive games.

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Expert
Expert
Intermediate
Intermediate

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Gaming, Software & Internet