I’m Yang Wang, a passionate game developer based in Lyon. I specialize in C# and Unity, designing and coding engaging experiences from concept to release, with a strong taste for autonomous project work and entrepreneurship. I enjoy tackling technical challenges and iterating quickly, blending art ideas with solid gameplay systems to create compelling experiences.
Over the years, I’ve shipped a roguelike on Steam (currently in review), a casual title Desk Dino on Steam, and I’m actively freelancing on Auto Chess and a mobile title Chicken Run. My background in physics and numerical modeling informs a rigorous approach to simulation, optimization, and problem solving, which I bring to every game project I undertake.
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