I'm Yang Wang, a passionate game developer based in Lyon. I specialize in C# and Unity, designing and coding engaging experiences from concept to release, with a strong taste for autonomous project work and entrepreneurship. I enjoy tackling technical challenges and iterating quickly, blending art ideas with solid gameplay systems to create compelling experiences. Over the years, I've shipped a roguelike on Steam (currently in review), a casual title Desk Dino on Steam, and I'm actively freelancing on Auto Chess and a mobile title Chicken Run. My background in physics and numerical modeling informs a rigorous approach to simulation, optimization, and problem solving, which I bring to every game project I undertake.

Yang WANG

I'm Yang Wang, a passionate game developer based in Lyon. I specialize in C# and Unity, designing and coding engaging experiences from concept to release, with a strong taste for autonomous project work and entrepreneurship. I enjoy tackling technical challenges and iterating quickly, blending art ideas with solid gameplay systems to create compelling experiences. Over the years, I've shipped a roguelike on Steam (currently in review), a casual title Desk Dino on Steam, and I'm actively freelancing on Auto Chess and a mobile title Chicken Run. My background in physics and numerical modeling informs a rigorous approach to simulation, optimization, and problem solving, which I bring to every game project I undertake.

Available to hire

I’m Yang Wang, a passionate game developer based in Lyon. I specialize in C# and Unity, designing and coding engaging experiences from concept to release, with a strong taste for autonomous project work and entrepreneurship. I enjoy tackling technical challenges and iterating quickly, blending art ideas with solid gameplay systems to create compelling experiences.

Over the years, I’ve shipped a roguelike on Steam (currently in review), a casual title Desk Dino on Steam, and I’m actively freelancing on Auto Chess and a mobile title Chicken Run. My background in physics and numerical modeling informs a rigorous approach to simulation, optimization, and problem solving, which I bring to every game project I undertake.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Beginner

Language

French
Fluent
English
Fluent
Chinese
Fluent

Work Experience

Freelance video game developer at Self-employed / Freelance
January 1, 2024 - Present
Freelance video game development in Lyon, delivering game projects from planning to execution, coordinating with artists and programmers, and ensuring timely delivery for Steam and mobile platforms.
Restaurant owner/manager at Small business (Restaurant), Lyon
January 1, 2024 - October 6, 2025
Owned and operated a small restaurant; responsibilities included daily operations, customer service, budgeting and team management.
Researcher at iLM Laboratory, Claude Bernard Lyon 1 University
January 1, 2019 - October 6, 2025
Research project in computer modeling, in collaboration with Michelin; contributed to numerical modeling efforts.
PhD Student (Physics) at Claude Bernard Lyon 1 University
January 1, 2018 - October 6, 2025
Doctoral research in numerical modeling, collaboration with Michelin; produced research results in physics modeling.
Full-time video game developer, freelancer at Self-employed / Freelance
January 1, 2024 - Present
Freelance video game development in Lyon. Ongoing projects include Rogue-like game and casual title in Steam review, with additional work on Auto Chess casual game (Steam) and Chicken Run (mobile).
Restaurant owner
January 1, 2024 - October 6, 2025
Owner of a small restaurant business in Lyon.
Researcher at iLM Laboratory
January 1, 2019 - October 6, 2025
Researcher on computer modeling projects in collaboration with Michelin, Claude Bernard Lyon 1 University.
Full-time video game developer
January 1, 2024 - Present
Full-time video game developer and freelancer in Lyon, focusing on Unity/C# development, project setup, planning timelines, and balancing coding with art and design.
Owner at Small business (restaurant)
December 31, 2024 - October 6, 2025
Owner and operator of a small restaurant in Lyon; responsibilities included management, operations, customer service, budgeting, and entrepreneurship.
Researcher at iLM laboratory
December 31, 2019 - October 6, 2025
Researcher on computer modeling projects in collaboration with Michelin and Claude Bernard Lyon 1 University.
Video Game Developer (Freelancer)
March 1, 2024 - October 27, 2025
Full-time video game developer and freelancer; working on Rogue-like, Auto Chess, and casual titles; Lyon-based
Owner / Manager at Small business (Restaurant)
January 1, 2024 - January 1, 2024
Owned and operated a small restaurant business in Lyon; responsible for planning, operations and entrepreneurship
Researcher at iLM Laboratory (with Michelin, Claude Bernard Lyon 1 University)
January 1, 2019 - January 1, 2019
Research project in computer modeling; collaboration with Michelin

Education

Master's degree in numerical physics at Pierre and Marie Curie University
January 1, 2012 - January 1, 2014
PhD in physics at Claude Bernard Lyon 1 University
January 1, 2014 - January 1, 2018
Master's degree in numerical physics at Pierre and Marie Curie University
January 1, 2012 - January 1, 2014
PhD in physics, numerical modeling at Claude Bernard Lyon 1 University
January 1, 2014 - January 1, 2018
Master's degree in numerical physics at Pierre and Marie Curie University
January 1, 2012 - December 31, 2014
PhD in physics at Claude Bernard Lyon 1 University
January 1, 2014 - December 31, 2018
Master's degree in numerical physics at Pierre and Marie Curie University
January 1, 2012 - January 1, 2014
PhD in physics (numerical modeling) at Claude Bernard Lyon 1 University
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services