Available to hire
Hi, I’m Dan Stesco, a senior sound designer and sound developer based in Bucharest, Romania. Over the past 15+ years, I’ve been working on official Korg sound development—creating factory presets, programs, combis, drum kits, SFX, and arpeggiator patterns for instruments including MicroStation, Kross, Krome, Kronos, Nautilus, Grandstage, and Vox.
I also bring a strong production mindset from studio work, including mixing and mastering. I enjoy building demo songs and polished commercial sound content that’s ready for real use—combining technical sound design with a musician’s ear to make instruments feel expressive, musical, and immediate.
Experience Level
Work Experience
Sound developer at Korg.Inc
April 29, 2009 - PresentSound programming, sampling, arp patterns, drum programing at Korg.Inc
April 29, 2009 - PresentSounnd developement , creation of new interesting and useful sounds for new ekectronic Keyboards instruments.
Senior Sound Designer Sound Developer at Korg
January 1, 2009 - PresentOfficial sound developer creating commercial factory sound content for Korg instruments. Responsible for developing factory presets/programs, combis, drum kits, SFX, and arpeggiator patterns, as well as contributing demo song material. Worked across multiple Korg keyboard platforms including MicroStation, Kross, Krome, Kronos, Nautilus, Grandstage, and Vox. Also involved in studio production work, including mixing and mastering tasks to deliver final sound libraries intended for retail/official distribution.
Senior Sound Developer at Korg
January 1, 2009 - PresentOfficial sound developer creating commercial factory sound content for Korg instruments. Responsible for developing factory presets and sound libraries, including programs, combis, drum kits, SFX, and arpeggiator patterns, as well as producing demo songs.
Contributed across multiple keyboard product families (e.g., MicroStation, Kross, Krome, Kronos, Nautilus, Grandstage, Vox), supporting consistent sound quality and usability for end users through structured sound design and production workflows. Also provided expertise in studio production, mixing, and mastering as part of the sound-development process.
Education
Sound designer, editor at SAE Music
September 15, 1998 - June 30, 2002Bachelor of Music at SAE Music
September 15, 1998 - June 30, 2002Qualifications
PCM Specialist
January 10, 2010 - September 1, 2026Industry Experience
Media & Entertainment, Computers & Electronics
Experience Level
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