Hi, I’m Brandon Scott. I’m a Simulation and Game Design graduate with a passion for teamwork, 3D modeling, and bringing ideas to life through code and art. I’ve worked as a main programmer, AI & level designer, and low-poly artist on multiple projects, and I enjoy collaborating with others to create engaging, polished experiences. I’m comfortable with C#, Python, HTML/CSS/JavaScript, and tools like Blender, Maya, Unity, and Photoshop, and I’m excited to contribute to a team that loves making games as much as I do.

Brandon Scott

Hi, I’m Brandon Scott. I’m a Simulation and Game Design graduate with a passion for teamwork, 3D modeling, and bringing ideas to life through code and art. I’ve worked as a main programmer, AI & level designer, and low-poly artist on multiple projects, and I enjoy collaborating with others to create engaging, polished experiences. I’m comfortable with C#, Python, HTML/CSS/JavaScript, and tools like Blender, Maya, Unity, and Photoshop, and I’m excited to contribute to a team that loves making games as much as I do.

Available to hire

Hi, I’m Brandon Scott. I’m a Simulation and Game Design graduate with a passion for teamwork, 3D modeling, and bringing ideas to life through code and art.

I’ve worked as a main programmer, AI & level designer, and low-poly artist on multiple projects, and I enjoy collaborating with others to create engaging, polished experiences. I’m comfortable with C#, Python, HTML/CSS/JavaScript, and tools like Blender, Maya, Unity, and Photoshop, and I’m excited to contribute to a team that loves making games as much as I do.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

Main Programmer at Space Danger
March 1, 2019 - May 1, 2019
Developed a space shooter game with enemy waves, player projectiles, and destructible safety bases.
Programmer at Des tro
October 1, 2021 - December 1, 2021
Created an AR game inspired by Pokémon Go. Integrated particle effects and touch-based enemy detection.
AI & Level Designer at BladeBound
August 1, 2023 - November 1, 2023
Designed enemy AI behavior and level layouts.
Low Poly Artist & Level Designer at Cat Crash Compilation
August 1, 2024 - May 1, 2025
Worked on a year-long (two semesters) game with a team, focusing on creating low-poly models and level designs.
Retail Associate at Burlington
April 1, 2020 - February 1, 2022
Received shipments and organized merchandise on the sales floor.
Jazz Musician at Paul Laurence Dunbar Jazz Ensemble
May 1, 2017 - August 1, 2017
Performed in the jazz ensemble and studied jazz fundamentals.
SAT Prep Student at Baltimore Youth Alliance
May 1, 2014 - August 1, 2014
Participated in SAT preparation under the guidance of Thomas Dean.
Volunteer at Mothers Against Drunk Driving
May 1, 2014 - May 1, 2014
Assisted and guided runners and helped with event cleanup.
Participant at Back to School Giveaway
August 1, 2015 - August 1, 2015
Distributed school supplies at Mondawmin Mall.

Education

B.A. in Simulation and Game Design at University of Baltimore
January 1, 2018 - January 1, 2025
High School at Paul Laurence Dunbar High School
January 1, 2017 - January 1, 2018
High School at Maryland Academy of Technology and Health Sciences High School
January 1, 2014 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education