I am a Manchester/London-based VFX Supervisor, Post Production Supervisor and Lead CG/VFX Artist with 16+ years of experience across film, commercials, animation, promos and branded content.
My work covers VFX supervision, on-set planning, post-production workflows, CGI, compositing, virtual production support and AI-assisted VFX pipelines. I have worked with directors, producers, agencies and post teams from early creative planning through final delivery, helping solve both creative and technical problems under tight production deadlines.
My background includes Nuke, Maya, Houdini, After Effects, Blender, Unreal Engine, DaVinci Resolve, Mocha Pro, PFTrack, 3DEqualizer, Substance Painter and ComfyUI. I am comfortable leading shots, supporting crews, managing notes, reviewing work and keeping communication clear between creative and technical teams.
What makes me stand out is the mix of hands-on VFX craft, production supervision and emerging AI workflow knowledge. I can think creatively, solve problems quickly and help teams deliver strong visual work without losing control of schedule, quality or budget.
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