Twine

BGMI | Esports Tournament Stage Concept

Progyan Raj
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A 3D stage concept for a BGMI esports tournament, designed around gameplay visibility, team presence and a strong focal point for the audience.

Tiered team platforms frame a central presentation area, with large gameplay screens integrated into the composition. Red-and-black structures and cool blue lighting establish a competitive visual atmosphere while distinguishing the different stage elements.

My contribution: stage concept development, 3D modelling and presentation visualisation.

Project type: creative concept and renders. Relevant to esports organisers and event agencies developing a stage direction for pitch presentations and production discussions.

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