Quentin Dubeau

Available to hire

I'm a passionate 3D generalist based in Lille, (France) with hands-on experience in modeling, rigging, animation and look development for films, games and visualisations.

About

I’m a passionate 3D generalist based in Lille, (France) with hands-on experience in modeling, rigging, animation and look development for films, games and visualisations. I love turning concept art into tangible assets, designing characters and clothing, and bringing ideas to life in Maya, Blender and ZBrush.

I’m currently seeking opportunities to contribute to creative teams where I can push my craft, learn new techniques, and deliver polished 3D assets for games, films and marketing visuals. I’m a collaborative team player who values feedback and iterative work.

  • Joined September 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Other
  • Education
  • Professional Services
  • Gaming

Projects · 1

Work experience

3D Generalist · Plaine ImageSep 2024 – Feb 2025 · 6 mos

Modeling, rigging, and animation in Maya; 3D assets, retopology, renders; sculpting in ZBrush; creation of creatures, characters and clothes; lighting with Marvelous Designer; development of clothes and accessories.

Education

Master 3D/VFX · Brassart2020 – 2023
Baccalauréat in Social & Economics · Lycée Pierre Beghin, Moirans (38)2018 – 2020

Certifications and awards

Certificate in Art History2025

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