I'm a passionate 3D generalist based in Lille, (France) with hands-on experience in modeling, rigging, animation and look development for films, games and visualisations. I love turning concept art into tangible assets, designing characters and clothing, and bringing ideas to life in Maya, Blender and ZBrush. I'm currently seeking opportunities to contribute to creative teams where I can push my craft, learn new techniques, and deliver polished 3D assets for games, films and marketing visuals. I'm a collaborative team player who values feedback and iterative work.

Quentin Dubeau

I'm a passionate 3D generalist based in Lille, (France) with hands-on experience in modeling, rigging, animation and look development for films, games and visualisations. I love turning concept art into tangible assets, designing characters and clothing, and bringing ideas to life in Maya, Blender and ZBrush. I'm currently seeking opportunities to contribute to creative teams where I can push my craft, learn new techniques, and deliver polished 3D assets for games, films and marketing visuals. I'm a collaborative team player who values feedback and iterative work.

Available to hire

I’m a passionate 3D generalist based in Lille, (France) with hands-on experience in modeling, rigging, animation and look development for films, games and visualisations. I love turning concept art into tangible assets, designing characters and clothing, and bringing ideas to life in Maya, Blender and ZBrush.

I’m currently seeking opportunities to contribute to creative teams where I can push my craft, learn new techniques, and deliver polished 3D assets for games, films and marketing visuals. I’m a collaborative team player who values feedback and iterative work.

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Language

French
Fluent
English
Advanced

Work Experience

3D Generalist at Plaine Image
September 15, 2024 - February 15, 2025
Modeling, rigging, and animation in Maya; 3D assets, retopology, renders; sculpting in ZBrush; creation of creatures, characters and clothes; lighting with Marvelous Designer; development of clothes and accessories.

Education

Master 3D/VFX at Brassart
September 1, 2020 - December 29, 2023
Baccalauréat in Social & Economics at Lycée Pierre Beghin, Moirans (38)
January 1, 2018 - January 1, 2020

Qualifications

Certificate in Art History
January 1, 2025 - September 12, 2025

Industry Experience

Media & Entertainment, Software & Internet, Other, Education, Professional Services, Gaming