Available to hire
Trained as a Games Developer, matured as a lecturer, and gained experience working as a software engineer in an Aerospace & Simulation team.
Quinn is a fully rounded developer with a sharp mind and always eager to learn more.
Skills
Work Experience
Software Engineer
November 1, 2024 - PresentSoftware engineer for a defence company, focusing on simulation. Created components for industry-standard simulations. Designed and implemented UI/UX for training software. Implemented CI/CD processes for multi-project codebases. Assisted in completion and post-launch support of products.
Games Lecturer at University of the West of England
June 1, 2022 - October 1, 2024Designed modules and teaching content for the Games Technology BSc and Commercial Games Development MSc; marked submissions and provided feedback. Redesigned modules More Games in C++ and Games Tech 101 to better achieve learning objectives.
Game Play Programmer at Tidy Games
August 1, 2018 - June 1, 2024Worked on various serious games and projects using games technology while developing gameplay prototypes. Completed external contracts in Unity and Unreal. Developed projects for VR & AR. Self-published mobile game 'Hip Pitty Hop Pitty'.
Data Scientist at Dreem
October 1, 2021 - May 1, 2022Created and maintained a database from Companies House and NOMIS data, and developed a system to produce various graphs on a monthly schedule. Created an optimized database using SQL. Wrote Python scripts to automate data import and analysis.
Education
BSc in Games Technology at University of the West of England
January 1, 2017 - January 1, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment, Professional Services
Skills
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