Hello! I'm Rachael, a passionate Concept Artist with a flair for bringing whimsical and intricate designs to life. My experience spans various media, from animation to video games, allowing me to adapt and collaborate effectively with talented teams. I'm always eager to learn and grow, ensuring each project reflects both creativity and quality. With a solid background in art and animation, I pride myself on my ability to merge artistic vision with practical application. I thrive in dynamic environments and enjoy tackling challenging projects that push the boundaries of creativity. Let's create something amazing together!

RACHAEL LEONE

Hello! I'm Rachael, a passionate Concept Artist with a flair for bringing whimsical and intricate designs to life. My experience spans various media, from animation to video games, allowing me to adapt and collaborate effectively with talented teams. I'm always eager to learn and grow, ensuring each project reflects both creativity and quality. With a solid background in art and animation, I pride myself on my ability to merge artistic vision with practical application. I thrive in dynamic environments and enjoy tackling challenging projects that push the boundaries of creativity. Let's create something amazing together!

Available to hire

Hello! I’m Rachael, a passionate Concept Artist with a flair for bringing whimsical and intricate designs to life. My experience spans various media, from animation to video games, allowing me to adapt and collaborate effectively with talented teams. I’m always eager to learn and grow, ensuring each project reflects both creativity and quality.

With a solid background in art and animation, I pride myself on my ability to merge artistic vision with practical application. I thrive in dynamic environments and enjoy tackling challenging projects that push the boundaries of creativity. Let’s create something amazing together!

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Work Experience

Lead Artist at Barely Coping, LLC
January 1, 2024 - January 1, 2026
Oversaw artistic direction and contributed to character design and game art for a card game.
Lead Artist at "Breaking News" (Web Series)
January 1, 2017 - January 1, 2020
Led the artistic team in creating visuals for an animated web series.
Lead Artist at "Rescue Rangers" (Video Game)
January 1, 2018 - Present
Responsible for character art and environment design for a video game.
Lead Artist at "Ginger and Snapper" (Animated Short)
January 1, 2016 - January 1, 2016
Worked as a storyboard artist and animator for an animated short series.
CG Artist at Discovery Channel
January 1, 2012 - January 1, 2012
Created CGI artworks for documentaries and educational content.
Lead Artist at "Divination" (Video Game)
January 1, 2017 - January 1, 2017
Developed unique visual styles and character designs, ensuring alignment with game mechanics and storytelling.

Education

Bachelor of Science at The Art Institute - Pittsburgh
January 1, 2011 - January 1, 2015
Bachelor of Science in Media Art & Animation at The Art Institute - Pittsburgh
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    paper Barely Coping

    A silly card game focusing around a cartoon character and the bad luck that seems to follow him. I did all the graphic design and illustrations from every individual card to the box-set.

    paper Paper Flyer Adventures

    A mobile game for the company Always Public where you flew a paper airplane through obstacles. I did the 2D animations and all the art and Ui designs.

    paper Shadow Beyond The Stone

    Book illustration for the cover of the novel Shadow Beyond the Stone by Dinos Spanos.