Renaldo Dewayne Wyatt is a versatile Operations, Technical, and Media Specialist based in Nashville, Tennessee, bringing a unique synthesis of high-stakes operational discipline, IT infrastructure expertise, and audio engineering skills. A former U.S. Navy Special Operations Combat Medic (SOCM) and experienced surgical technologist, Renaldo has spent years managing mission-critical environments under high pressure—spanning tactical field logistics, high-volume surgical suites, and live venue operations. Combining hands-on training in Audio Engineering and Music Business from Dark Horse Institute with technical credentials in IT Service Management (ITIL® 4), corporate networking, and cyber defense, he excels at bridging technical workflows, site logistics, and creative execution to drive operational excellence across live events and production environments.
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This was a sync project that I created using an artist that has many sync projects I have permission from the copyright owner and the writers of this song only for the sole use of this specific project. If an interest has arisen from the work that I have done you can contact me directly.
- COMP ADR Vocal Tracks
a. Create a new blank playlist – “TrackName_COMP”
b. Change track view to “Playlists”
c. Audition and Compile the best takes for Timing and Performance
i. CTL + OPT + V - Time Align the vocals to the reference audio and video
a. Break clips as needed to alter internal timing of the phrases
b. Stretch clips only as necessary with Elastic Audio or TCE Trim Tool - Heads and Tails
a. Delete empty space between lines
b. Crossfade for edits within a phrase
c. Fade In/Out the beginning and end of each clip
Sound FX/Foley – EDIT - Time Align all recorded clips to match the Video or Audio Reference
a. Match as closely as possible
b. Separate clips to break up long sections of Foley such as footsteps
c. Copy/Paste as needed to fill in missing Cues - Import new Sound Effects as needed to fill in any missing Cues
- Heads and Tails
a. Delete empty space between FX elements
b. Crossfade for edits within a phrase
c. Fade In/Out the beginning and end of each clip - Blend Ambience and trim for each shot (this may change for close, mid, or far shots)
Save As – “
Session Name_INITIALS_MIX”
MIX - Create a Master Fader
- Balance
a. Final Delivery Level should be around -8dB for vocals
b. Blend FX and Ambience to fit with vocals
c. Use volume as part of the method for controlling the closeness of each sound - Tone
a. Use EQ3 7-Band equalizer to HPF/LPF as needed to address proximity effect
and overall clarity/closeness
b. Use bells to pull down resonance or boost character of each effect
c. Don’t work in SOLO, most decisions should be made based around how the
sound fits into the Mix
d. Use tone as part of the method for controlling the closeness of each sound - Dynamics
a. Use clip gain to keep levels consistent throughout a performance
i. Shift + Control + Up/Down Arrowpad
b. Use subtle compression to smooth Micro-Dynamics on all vocals and certain FX
tracks
c. Use light limiting when needed for FX with strong transients
d. Use a De-Esser as needed to make the vocals sound more natural - Time-Based Effects
a. Use Early Reflections to define a space
i. Send from the track to a New Track (Aux Input)
ii. Use a convolution verb such as Space or Convology and find a useful
Post-Production style ambience
b. Use the reference track as a way to compare and balance the effects in a subtle
and invisible way
c. EQ (HPF/LPF) the effects if needed to make them less obvious - Automate
a. Use volume, tone, ambience automation to make sounds closer or farther as the
ADR – Dialogue EDIT
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