I’m Rafael Santos Ribeiro, a junior software developer focused on C# and game development, currently studying Digital Games at Pontifícia Universidade Católica do Paraná (PUCPR). I have hands-on experience building software and game projects, including work with Unity (C#), Roblox Studio (Lua), and small 2D/3D resource pipelines, where I enjoy turning mechanics and systems into polished, working features. I’ve also developed multiplayer and gameplay logic for independent Roblox projects, including real-time client-server synchronization, player state management, progression systems, and data persistence. In addition, I’ve completed academic and recreation-style projects that strengthened my object-oriented programming, debugging, and problem-solving skills, and I’m now looking for entry-level opportunities in software or C# development, with openness to internship and trainee roles in the Aveiro region of Portugal.…

Rafael Santos Ribeiro

I’m Rafael Santos Ribeiro, a junior software developer focused on C# and game development, currently studying Digital Games at Pontifícia Universidade Católica do Paraná (PUCPR). I have hands-on experience building software and game projects, including work with Unity (C#), Roblox Studio (Lua), and small 2D/3D resource pipelines, where I enjoy turning mechanics and systems into polished, working features. I’ve also developed multiplayer and gameplay logic for independent Roblox projects, including real-time client-server synchronization, player state management, progression systems, and data persistence. In addition, I’ve completed academic and recreation-style projects that strengthened my object-oriented programming, debugging, and problem-solving skills, and I’m now looking for entry-level opportunities in software or C# development, with openness to internship and trainee roles in the Aveiro region of Portugal.…

Available to hire

I’m Rafael Santos Ribeiro, a junior software developer focused on C# and game development, currently studying Digital Games at Pontifícia Universidade Católica do Paraná (PUCPR). I have hands-on experience building software and game projects, including work with Unity (C#), Roblox Studio (Lua), and small 2D/3D resource pipelines, where I enjoy turning mechanics and systems into polished, working features.

I’ve also developed multiplayer and gameplay logic for independent Roblox projects, including real-time client-server synchronization, player state management, progression systems, and data persistence. In addition, I’ve completed academic and recreation-style projects that strengthened my object-oriented programming, debugging, and problem-solving skills, and I’m now looking for entry-level opportunities in software or C# development, with openness to internship and trainee roles in the Aveiro region of Portugal.

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Experience Level

Expert
Expert
Expert

Language

Portuguese
Fluent

Work Experience

Add your work experience history here.

Education

Associate Degree in Digital Games at Pontifícia Universidade Católica do Paraná (PUCPR)
January 1, 2024 - October 2, 2026

Qualifications

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Industry Experience

Gaming, Software & Internet, Financial Services, Education